Commit History

Autor SHA1 Mensaxe Data
  Mr.doob e9e9bcda18 Clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 9b945e3669 Merge pull request #21206 from DefinitelyMaybe/src/extras/core--move-to-es6-classes--2- %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 33497f2fad Update Geometry.js %!s(int64=4) %!d(string=hai) anos
  DefinitelyMaybe ad7801984c fix linting %!s(int64=4) %!d(string=hai) anos
  DefinitelyMaybe 9ad8182e0a old changes from PR #20656 minus font.js %!s(int64=4) %!d(string=hai) anos
  Mr.doob 60d51c322c Updated builds. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 0d8d4ba6ce Merge pull request #21205 from mrdoob/glfrontfacing %!s(int64=4) %!d(string=hai) anos
  Mr.doob e57246b920 Merge pull request #21204 from Mugen87/dev43 %!s(int64=4) %!d(string=hai) anos
  Mr.doob 9162c7be54 ShaderChunk: Bring gl_FrontFacing back. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 966b22ff9b Updated builds. %!s(int64=4) %!d(string=hai) anos
  Mugen87 bdeba415c9 WebGLRenderer: Reduce extension warnings. %!s(int64=4) %!d(string=hai) anos
  Mr.doob f99dfaafcb Merge pull request #21203 from mrdoob/glfrontfacing %!s(int64=4) %!d(string=hai) anos
  Mr.doob 37724a5932 Updated builds. %!s(int64=4) %!d(string=hai) anos
  Mr.doob a9a3212d0a ShaderChunks: isFrontFacing boolean to faceDirection float %!s(int64=4) %!d(string=hai) anos
  Mr.doob 1ac550c8dd Merge pull request #21200 from Mugen87/dev43 %!s(int64=4) %!d(string=hai) anos
  Mr.doob 7168cd0cec Merge pull request #21202 from mrdoob/glfrontfacing %!s(int64=4) %!d(string=hai) anos
  Mr.doob 44a411e1c4 ShaderChunk: Removed micro optimization. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 779c811206 ShaderChunk: Clarified isFrontFacing code. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 444c9bfb74 ShaderChunk: Clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 13b3d6542d ShaderChunk: Fixed objectspace normalmap %!s(int64=4) %!d(string=hai) anos
  Mr.doob a7c3c87c95 ShaderChunk: Fixed compile crash with flat shaded materials. %!s(int64=4) %!d(string=hai) anos
  Mr.doob bdb82a8816 ShaderChunk: Pass isFrontFacing to perturbNormalArb. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 219751f4a1 ShadeChunk: Always create vViewPosition in normal_vert/normal_frag %!s(int64=4) %!d(string=hai) anos
  Mr.doob c8fc2dd37f ShaderChunk: Use gl_FrontFacing workaround everywhere. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 812d0362cb ShaderChunk: gl_FrontFacing workaround. %!s(int64=4) %!d(string=hai) anos
  Mugen87 2e978ab024 Material: Move flatShading to supported materials. %!s(int64=4) %!d(string=hai) anos
  Mr.doob ef6a69160b Merge pull request #20842 from takahirox/GLTFExporterPlugin %!s(int64=4) %!d(string=hai) anos
  Takahiro 47fdf41fa9 Revert the unexpectedly deleted lines in utils/modularize.js %!s(int64=4) %!d(string=hai) anos
  Takahiro 7a8783cc7e Merge branch 'dev' into GLTFExporterPlugin %!s(int64=4) %!d(string=hai) anos
  Takahiro 56da80e567 GLTFExporter: Plugin system for extensibility %!s(int64=4) %!d(string=hai) anos