Commit History

Autor SHA1 Mensaxe Data
  sunag ee9e1e76b2 WebGPURenderer: check unable to create WebGPU adapter (#22482) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 4283291879 Updated builds. %!s(int64=4) %!d(string=hai) anos
  Mr.doob e3e6809b41 Updated examples builds. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 4a67e0273d GCLoader: Fixed travel data parsing. (#22469) %!s(int64=4) %!d(string=hai) anos
  sunag f17e42db7c WebGLNodeBuilder: New features (#22474) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog f4515f69ae Editor: Use pointer events for ViewHelper. (#22480) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 723ccb9828 ShadowMaterial: Add missing shader chunks. (#22481) %!s(int64=4) %!d(string=hai) anos
  WestLangley 2f2cd014fa Refactor BRDF signatures (#22475) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 9a18990c49 Updated builds. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 4bf361f2b9 ShaderChunk: Modulate transmission.a with transmissionFactor. (#22473) %!s(int64=4) %!d(string=hai) anos
  WestLangley a3a4c82122 Shaders: Refactor indirect lighting functions (#22471) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 73d423da79 Updated builds. %!s(int64=4) %!d(string=hai) anos
  WestLangley 460ae33ac5 MeshPhysicalMaterial: Add sheen property (#22466) %!s(int64=4) %!d(string=hai) anos
  WestLangley a430cd96e5 Clamp prior to converting to half float (#22451) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 1a9481bae5 DataUtils: Clamp param of toHalfFloat(). (#22444) %!s(int64=4) %!d(string=hai) anos
  WestLangley a6f25bce55 Remove duplicate transmission property (#22464) %!s(int64=4) %!d(string=hai) anos
  WestLangley f35ebb7daa Sheen lobe supplements the base specular lobe (#22463) %!s(int64=4) %!d(string=hai) anos
  linbingquan 2297ced2d5 package.json: Updated deps. (#22461) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 8520832769 WebGPU: Add origin trials token. (#22462) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 183ae6afcd Updated builds. %!s(int64=4) %!d(string=hai) anos
  artificial-jon 595987ef5c Prevent infinite loop in Mesh.raycast(). (#22068) %!s(int64=4) %!d(string=hai) anos
  Mr.doob 01bf8855c2 r133dev %!s(int64=4) %!d(string=hai) anos
  WestLangley d0b634aa72 MeshPhysicalMaterial: Added sheen roughness (#22457) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog bd535bdc6b Docs: Add Material.format. (#22459) %!s(int64=4) %!d(string=hai) anos
  WestLangley 2a741efea7 Merge pull request #22456 from WestLangley/dev_physical_sheen %!s(int64=4) %!d(string=hai) anos
  WestLangley a8ebd6d330 Use roughness-squared in sheen BRDF %!s(int64=4) %!d(string=hai) anos
  WestLangley a3190d0dff Merge pull request #22455 from WestLangley/shaders_sheen %!s(int64=4) %!d(string=hai) anos
  WestLangley fa21f2c34b Refactored sheen BRDF %!s(int64=4) %!d(string=hai) anos
  Michael Herzog 41fe3d8edd Docs: Improve HemisphereLight page. (#22450) %!s(int64=4) %!d(string=hai) anos
  Michael Herzog e739917efd Docs: Clarify vector equal() methods. (#22446) %!s(int64=4) %!d(string=hai) anos