Commit History

Author SHA1 Message Date
  Mugen87 c920cbc7d7 Examples: More clean up. 4 years ago
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 years ago
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 years ago
  Mugen87 aac68dffb4 Examples: More module examples. 6 years ago
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 years ago
  Lewy Blue a5b45d15ed fix linter errors in webgl M to W 6 years ago
  Lewy Blue eb520ddc9b moved suzanne geometry model to correct folder 7 years ago
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 years ago
  Mr.doob 6e7b64834d Performance optimisations. 8 years ago
  foijord fe841f757b revert example hacks 8 years ago
  foijord 4560873844 add more monkeys 8 years ago
  foijord 69cb649927 hacked performance test to be reproducible: don't use random positions and disable camera movement 8 years ago
  Mr.doob 173caa387a stats.js usage clean up 9 years ago
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 years ago
  Pontus Leitzler 05d638ab58 Removed shading property for MeshNormalMaterial 9 years ago
  Pontus Leitzler 286df9b9c9 Update webgl_performance.html 9 years ago
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob 4fc7c4ea68 Object3D: Removed renderDepth. 10 years ago
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 years ago
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 years ago
  Mr.doob f02daaf270 WebGLRenderer3: Added Frustum culling. 12 years ago
  Mr.doob fedc2d1d16 First version of WebGLRenderer3. 12 years ago
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 years ago
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 years ago
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  alteredq 47b9abfda3 Another batch of examples resizing. 13 years ago
  Mr.doob 08a37d34c1 Scene graph update is fast enough that on my system there is no change of FPS when removing the matrixAutoUpdate = false stuff. 13 years ago