Commit History

Author SHA1 Message Date
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 years ago
  Mr.doob 5a3e4b9a14 Removed GeometryUtils.triangulateQuads. 11 years ago
  Mr.doob 40432e2ba5 Removed removeMaterials and setMaterialIndex from GeometryUtils. See #3713. 12 years ago
  Mr.doob b3f7e8f923 Removed faceUvs stuff. 12 years ago
  Mr.doob 41dcce8e8b Removed Face4 bits in src. 12 years ago
  Mr.doob 82fa7da98b GeometryUtils clean up. 12 years ago
  Mr.doob 51d597416f Using Matrix3.getNormalMatrix. See #3220. 12 years ago
  Mr.doob 696794d7c0 GeometryUtils.merge materialOffset to materialIndexOffset. See #3249. 12 years ago
  Tapio Vierros 14144f3776 Add materialOffset parameter to THREE.GeometryUtils.merge. 12 years ago
  Mr.doob 39763ab7d0 Changed back some .projectPoint() to .applyMatrix4() as per bb873d16d676ead71dfce5181a73828b5993a05f. 12 years ago
  Mr.doob bb873d16d6 Added Vector3.projectPoint() as suggested in #2921. 12 years ago
  Mr.doob 0a82d24fcb Reverted Matrix4 makeTranslate/makeScale change. As suggested by @WestLangley in #2780. 12 years ago
  Mr.doob cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. 12 years ago
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 years ago
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 years ago
  Mr.doob cfc73cc53d Simplified normal matrix in GeometryUtils.merge. 12 years ago
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 years ago
  OpenShift guest a81dfc9c99 add the function setMaterialIndex to GeometryUtils 12 years ago
  Ben Houston 26b57b81be Matrix4.makeTranslation and Matrix4.makeScale now take Vector3 instead of thee scalars per #2780 12 years ago
  Mr.doob c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 years ago
  alteredq f3e0205f50 Simpler GeometryUtils.triangleArea() 12 years ago
  Mr.doob 95238b00de GeometryUtils.clone() to geometry.clone() 12 years ago
  alteredq 261869ac0a Removed remaining traces of geometry.materials 12 years ago
  alteredq bd7d3fb6de Added GeometryUtils.removeMaterials 12 years ago
  Mr.doob 1abc24587e Removing geometry.materials and returning materials from JSONLoader. 12 years ago
  Mr.doob 5a7aa01cd5 Refactored Minecraft demo. 12 years ago
  alteredq 829b236a74 Fixed UVs bug in GeometryUtils.triangulateQuads when handling faces which were already triangles. 13 years ago
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. 13 years ago
  alteredq f70002c704 Fixed UVs handling bug in GeometryUtils.tessellate. 13 years ago
  Mr.doob 7f05ba167c Renamed Matrix4's setTranslation, setRotationX, setRotationY, setRotationZ, setRotationAxis and setScale to makeTranslation, makeRotationX, makeRotationY, makeRotationZ, makeRotationAxis and makeScale. Fixes #1615. 13 years ago