История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob f8e223258b testing... (data seems to be broken?) 14 лет назад
  alteredq ab360240dc Refactored common uniforms out from basic / lambert / phong shaders into UniformsLib. 14 лет назад
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 лет назад
  alteredq 8ed9a9c403 Fixed shader demo to work with Firefox. 14 лет назад
  alteredq ae60091a58 Small refactoring in WebGLRenderer. 14 лет назад
  alteredq dad635b64c Merged mrdoob's changes. 14 лет назад
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. 14 лет назад
  alteredq 06a977384d Synced with mrdoob's branch. 14 лет назад
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. 14 лет назад
  Szymon Nowak 5c8a089669 Fixed implied globals and added few missing semicolons 14 лет назад
  Mr.doob 05dbe81dfa Merge remote branch 'alteredq/master' 14 лет назад
  Mr.doob 041054283a Messing with a new terrain generator demo. 14 лет назад
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. 14 лет назад
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 14 лет назад
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. 14 лет назад
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. 14 лет назад
  Mr.doob 42fa72eca7 Updated README with new WebGL demos. 14 лет назад
  Mr.doob 674613a7ab Yet some minor tweaks to the normalmap2 demo. 14 лет назад
  Mr.doob 3488a53798 Recompiled builds. 14 лет назад
  Mr.doob 385ce31b00 Merge remote branch 'alteredq/master' 14 лет назад
  Mr.doob ebaa3ae392 I knew it wasn't going to work. 14 лет назад
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... 14 лет назад
  alteredq b5ac3abbb6 Fixed tangents generation for quads. 14 лет назад
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. 14 лет назад
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. 14 лет назад
  alteredq 46041d3650 Removed vertex lighting from normal mapping shader. 14 лет назад
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. 14 лет назад
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. 14 лет назад
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. 14 лет назад
  Mr.doob 03c5f0f859 Improving fog effect :) 14 лет назад