Historique des commits

Auteur SHA1 Message Date
  alteredq d9d128f67a Fixed AnaglyphWebGLRenderer and ParallaxBarrierWebGLRenderer. il y a 13 ans
  alteredq 4989d0294e Fixed Spline.getPoint(). Tweaked camera controls examples. il y a 13 ans
  alteredq ff5d13d03c "Fixed" dynamic terrain demo. il y a 13 ans
  alteredq 19f0b1f1e5 Cleaning up Blender scene exporter and SceneLoader. il y a 13 ans
  alteredq 619cbaa556 Refactored GeometryUtils.triangulateQuads not to use array.splice. il y a 13 ans
  alteredq 7230ffa2fc Refactored GeometryUtils.tessellate not to use array.splice. il y a 13 ans
  alteredq bdd5861dce Tweaked transparency in extrude splines example. il y a 13 ans
  alteredq 51bd5bcd7b Added handling of vertex colors to GeometryUtils.tessellate. il y a 13 ans
  alteredq 3c0413aeaa Added handling of vertex normals to GeometryUtils.tessellate. il y a 13 ans
  alteredq 70ee0cf598 Fixed bug in GeometryUtils.triangulateQuads. il y a 13 ans
  alteredq ba22d994e2 Added material.needsUpdate flag. il y a 13 ans
  alteredq 2b59d31716 Merged @zz85's changes. il y a 13 ans
  alteredq 83a894e61c Changed vertexColor default from "false" to "THREE.NoColor" constant. Added missing morphNormals parameter to ShaderMaterial. il y a 13 ans
  alteredq 2375024e9a Cleaned up TubeGeometry. il y a 13 ans
  alteredq fc639b2ab6 Added physical specular term also to normal map shader. il y a 13 ans
  alteredq e16fb7cfd0 Updated builds. il y a 13 ans
  alteredq 685d72ed9f Merged @zz85's branch. il y a 13 ans
  alteredq 9451201ca3 Added workaround for ANGLE bug which was breaking shading when using physically based specular term. il y a 13 ans
  alteredq 2ccfed2c9c Updated builds. il y a 13 ans
  alteredq 4df44908e7 Fixed particles sorting issues. il y a 13 ans
  alteredq c1ce0dbb8c Changed depth sorting in WebGLRenderer to use world positions. il y a 13 ans
  zz85 c6dacf6fca Update builds il y a 13 ans
  alteredq 7abcc568cf Updated builds. il y a 13 ans
  alteredq 483141ba3a Added DepthPassPlugin. il y a 13 ans
  alteredq 06fbed6503 Modified MD2CharacterComplex to allow for sharing of geometries and textures. Added API for toggling shadows and visibility. il y a 13 ans
  alteredq aaaf14a056 Fixed bug in emissive for Lambert. Added emissive balls to webgl_materials example. il y a 13 ans
  alteredq e19f442f30 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev il y a 13 ans
  alteredq eb37f601b5 Added MorphBlendMesh, MD2CharacterComplex and corresponding example. il y a 13 ans
  Mr.doob a4088b8945 r48 il y a 13 ans
  Mr.doob c9213ab544 Added default material to Mesh, Line and ParticleSystem. Fixes #1373. il y a 13 ans