Commit History

Autor SHA1 Mensaxe Data
  Mr.doob fde298e156 Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob af2919bc17 Adding RenderableObject once again. %!s(int64=14) %!d(string=hai) anos
  alteredq 408c82d306 Got WebGLRenderer working again. %!s(int64=14) %!d(string=hai) anos
  Mr.doob caabab07f3 Lines can be treated as Objects %!s(int64=14) %!d(string=hai) anos
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 806ecdfc04 Merge remote-tracking branch 'alteredq/experimental_shading_materials' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 20c96f52e9 Reverted changes, starting again. %!s(int64=14) %!d(string=hai) anos
  alteredq 5edfb12697 Added "autoUpdateObjects" flag to WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 103154d293 Removing some cruft in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 965b199de2 And some more strict equality checking. %!s(int64=14) %!d(string=hai) anos
  alteredq f166079dcc More strict equality checking. %!s(int64=14) %!d(string=hai) anos
  alteredq b410a7804a Small change in setObjectFaces. %!s(int64=14) %!d(string=hai) anos
  alteredq b0aae55ed8 Cleaned up a bit buffers handling in WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 81b60ea2f6 All WebGL examples working with array-less materials. %!s(int64=14) %!d(string=hai) anos
  alteredq 05b3db4dca Experimenting with array-less materials. %!s(int64=14) %!d(string=hai) anos
  alteredq 32ba5a562a Blender exporter seems to work fine with new Blender 2.60 ;) %!s(int64=14) %!d(string=hai) anos
  alteredq b4f89f4b78 Experimenting with Phong computed fully in fragment shader. Added new point lights test. %!s(int64=14) %!d(string=hai) anos
  alteredq 2253592365 Added "metal" parameter to Phong. Added new materials test. %!s(int64=14) %!d(string=hai) anos
  alteredq 1e7e75e29c Fixed cubemapped sphere shadow in shading testbed. %!s(int64=14) %!d(string=hai) anos
  alteredq 841865d422 Tweaked cars materials. %!s(int64=14) %!d(string=hai) anos
  alteredq 9968b7dc07 Changed ambient handling for Phong and Lambert materials. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 330ab77836 WIP WebGLRenderer refactoring %!s(int64=14) %!d(string=hai) anos
  alteredq a8869f9e5b Quick and dirty hack to get WebGLRenderer working with new scene graph. %!s(int64=14) %!d(string=hai) anos
  alteredq 093fbbe334 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6742f8e4a4 Merge remote-tracking branch 'sirlantis/patch-1' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob d2b8a07822 Changed ColladaLoader so it doesn't create extra Object3Ds for each mesh. %!s(int64=14) %!d(string=hai) anos
  alteredq 937d200899 Updated help in OBJ converter to reflect new loaders API. %!s(int64=14) %!d(string=hai) anos
  alteredq 0fee925afe Refactored UTF8Loader to follow JSONLoader / BinaryLoader APIs. %!s(int64=14) %!d(string=hai) anos
  alteredq 0284cb950a Refactored BinaryLoader to follow new JSONLoader style simpler API. %!s(int64=14) %!d(string=hai) anos