Commit History

Author SHA1 Message Date
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. 14 years ago
  alteredq 495de75ff2 Added OrthoCamera. 14 years ago
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` 14 years ago
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). 14 years ago
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. 14 years ago
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. 14 years ago
  Mr.doob 8fd041508f extras/io > extras/loaders 14 years ago
  Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. 14 years ago
  Mr.doob 4e1d803a5e Merge remote-tracking branch 'robertshield/master' into dev 14 years ago
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. 14 years ago
  alteredq 4336d757ac Added WebGLRenderTargetCube. 14 years ago
  Robert Shield 91fd762303 Fix Vector3.divideSelf, previously it called an undefined method. 14 years ago
  Andrew Wason ce76a7406c Need to set correct slot as gl.activeTexture in setTexture 14 years ago
  alteredq c68701c860 Added vertex normals to CylinderGeometry. 14 years ago
  alteredq ee8647ec32 Rebuilt libs. 14 years ago
  alteredq d5b117fc18 Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev 14 years ago
  Andrew Wason 9b0536da91 Don't confuse DataTexture with a Texture with ImageData. 14 years ago
  Andrew Wason 89f89ab61e Don't confuse DataTexture with a Texture with ImageData. 14 years ago
  alteredq 674a7c0765 Made COLLADA example animation shorter to have single run cycle. 14 years ago
  Mr.doob e7d81652ae Merge remote-tracking branch 'alteredq/dev' into dev 14 years ago
  Mr.doob a1a54764b5 Merge remote-tracking branch 'timknip/master' into dev 14 years ago
  alteredq f45a70896b Added heuristics to text example for long side faces to use flat shading. 14 years ago
  alteredq 76b8032e1a Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry. 14 years ago
  timk 3a7bc294d7 hmm 14 years ago
  alteredq 692b392750 Refactored Matrix4 compose / decompose to reduce memory consumption (untested). 14 years ago
  alteredq 39ed3bed93 Added "v3v" uniform type for array of THREE.Vector3. 14 years ago
  alteredq d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. 14 years ago
  alteredq 29e51a6ed9 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 years ago
  Mr.doob 358c35fde6 Merge remote-tracking branch 'timknip/master' into dev 14 years ago
  Mr.doob 4575d80254 Merging with @timknip2's master 14 years ago