Commit History

Autor SHA1 Mensaxe Data
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. %!s(int64=14) %!d(string=hai) anos
  alteredq 495de75ff2 Added OrthoCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` %!s(int64=14) %!d(string=hai) anos
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 8fd041508f extras/io > extras/loaders %!s(int64=14) %!d(string=hai) anos
  Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4e1d803a5e Merge remote-tracking branch 'robertshield/master' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. %!s(int64=14) %!d(string=hai) anos
  alteredq 4336d757ac Added WebGLRenderTargetCube. %!s(int64=14) %!d(string=hai) anos
  Robert Shield 91fd762303 Fix Vector3.divideSelf, previously it called an undefined method. %!s(int64=14) %!d(string=hai) anos
  Andrew Wason ce76a7406c Need to set correct slot as gl.activeTexture in setTexture %!s(int64=14) %!d(string=hai) anos
  alteredq c68701c860 Added vertex normals to CylinderGeometry. %!s(int64=14) %!d(string=hai) anos
  alteredq ee8647ec32 Rebuilt libs. %!s(int64=14) %!d(string=hai) anos
  alteredq d5b117fc18 Merge remote-tracking branch 'remotes/rectalogic/imagedata' into dev %!s(int64=14) %!d(string=hai) anos
  Andrew Wason 9b0536da91 Don't confuse DataTexture with a Texture with ImageData. %!s(int64=14) %!d(string=hai) anos
  Andrew Wason 89f89ab61e Don't confuse DataTexture with a Texture with ImageData. %!s(int64=14) %!d(string=hai) anos
  alteredq 674a7c0765 Made COLLADA example animation shorter to have single run cycle. %!s(int64=14) %!d(string=hai) anos
  Mr.doob e7d81652ae Merge remote-tracking branch 'alteredq/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob a1a54764b5 Merge remote-tracking branch 'timknip/master' into dev %!s(int64=14) %!d(string=hai) anos
  alteredq f45a70896b Added heuristics to text example for long side faces to use flat shading. %!s(int64=14) %!d(string=hai) anos
  alteredq 76b8032e1a Updated text example with normals hack to be able to use smooth shading also for unbeveled geometry. %!s(int64=14) %!d(string=hai) anos
  timk 3a7bc294d7 hmm %!s(int64=14) %!d(string=hai) anos
  alteredq 692b392750 Refactored Matrix4 compose / decompose to reduce memory consumption (untested). %!s(int64=14) %!d(string=hai) anos
  alteredq 39ed3bed93 Added "v3v" uniform type for array of THREE.Vector3. %!s(int64=14) %!d(string=hai) anos
  alteredq d60dc516a0 Updated TextGeometry example to have smooth shading for beveled text. %!s(int64=14) %!d(string=hai) anos
  alteredq 29e51a6ed9 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob 358c35fde6 Merge remote-tracking branch 'timknip/master' into dev %!s(int64=14) %!d(string=hai) anos
  Mr.doob 4575d80254 Merging with @timknip2's master %!s(int64=14) %!d(string=hai) anos