Commit History

Autor SHA1 Mensaxe Data
  Marco Fugaro 96eb4cef27 Remove third parameter from resize listener %!s(int64=4) %!d(string=hai) anos
  Mugen87 d936e24558 Exampels: Refactor usage of geometry generators. %!s(int64=4) %!d(string=hai) anos
  Mugen87 c920cbc7d7 Examples: More clean up. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 56382ed5ce Examples: Clean up. %!s(int64=5) %!d(string=hai) anos
  Gregg Tavares 0f3d50013e fix nan on first frame %!s(int64=5) %!d(string=hai) anos
  Mugen87 44bcdb8026 Examples: Ensure HTTPS project links. %!s(int64=5) %!d(string=hai) anos
  Mr.doob f6dba25589 Examples: Added padding after script tag. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 995aa9368b Examples: Bring namespace back. %!s(int64=6) %!d(string=hai) anos
  Mugen87 ba64657a52 Examples: More module examples. %!s(int64=6) %!d(string=hai) anos
  Mr.doob 0f44080d79 Examples: Unified CSS. %!s(int64=6) %!d(string=hai) anos
  Olli Etuaho c3144a20ce Always use strings for uniform names in examples %!s(int64=6) %!d(string=hai) anos
  Lewy Blue a5b45d15ed fix linter errors in webgl M to W %!s(int64=6) %!d(string=hai) anos
  Mr.doob d3f5a0b1fe Updated all examples. %!s(int64=6) %!d(string=hai) anos
  Mugen87 68bdd05fa3 Examples: Clean up basic shader examples %!s(int64=7) %!d(string=hai) anos
  Mr.doob c2cbbf6d71 Simplified webgl_shader example. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 928c8177ab Removed no longer needed uniform types. %!s(int64=9) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 209cfeb2e8 Merge pull request #5626 from greggman/fix-webgl-shader %!s(int64=10) %!d(string=hai) anos
  Gregg Tavares ba5a121799 Fix sample for machines with devicePixelRatio > 1 %!s(int64=10) %!d(string=hai) anos
  Gregg Tavares fa23482647 Make the fragment shader in this sample spec compliant %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 11afdff602 Clean up webgl_shader examples. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos