WestLangley
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da820c4dab
Shader Refactoring (#24805)
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2 年之前 |
Michael Herzog
|
a232277a2b
Examples: Implement dispose() in post processing passes. (#24724)
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2 年之前 |
Marco Fugaro
|
eadd35e44c
Examples: use import maps + polyfill (#23255)
|
3 年之前 |
Michael Herzog
|
78b639efb1
Examples: Clean up. (#22832)
|
3 年之前 |
Michael Herzog
|
36b48d3b98
WebGLRenderer: Integrate PMREM. (#22178)
|
4 年之前 |
Michael Herzog
|
5bc2515443
Examples: Move postprocessing to ES6. (#21621)
|
4 年之前 |
Mugen87
|
4eba3f53a5
CubeTexturePass: Minor fixes.
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4 年之前 |
Mugen87
|
d936e24558
Exampels: Refactor usage of geometry generators.
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4 年之前 |
Mugen87
|
bff1f2485a
Examples: Ensure single quotes when generating modules.
|
4 年之前 |
Mugen87
|
226b60deab
Examples: Remove author comments.
|
5 年之前 |
Mugen87
|
20629186ae
CubeTexturePass: Fix usage of cube shader.
|
5 年之前 |
Emmett Lalish
|
a276839984
fixed cubeShader examples
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5 年之前 |
Mugen87
|
c2096aa987
JSM: Added module and TS file for CubeTexturePass.
|
6 年之前 |