Commit History

Author SHA1 Message Date
  Mugen87 538343234a Examples: Make domElement to a mandatory parameter for all controls. 5 years ago
  WestLangley 0a9f8668a8 MipMap -> Mipmap 6 years ago
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 years ago
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 years ago
  Mugen87 7ecfa2f98d Examples: More module examples. 6 years ago
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 years ago
  Mugen87 5a6d25a718 Examples: Move ImprovedNoise into THREE namespace. 6 years ago
  Lewy Blue 4894f4e444 Fix linter errors in examples WebGL A-L 6 years ago
  Mr.doob d3f5a0b1fe Updated all examples. 6 years ago
  Mugen87 21a9169b86 Examples: Removemore lgtm.com warnings 7 years ago
  WestLangley 7f822fb9e3 Clean up 7 years ago
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 years ago
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. 8 years ago
  Mr.doob 173caa387a stats.js usage clean up 9 years ago
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 years ago
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture 9 years ago
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry 10 years ago
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 years ago
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 years ago
  Mr.doob 25e4286311 Workaround for minecraft ao example. Geometry.vertexColors isn't empty anymore. 11 years ago
  Mr.doob f4ce69bc98 Updated examples with API changes. 11 years ago
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 years ago
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 years ago
  WestLangley 54171139ec Fixed UVs in Minecraft Examples 12 years ago
  Mr.doob 48137ed561 Fixed some more examples. 12 years ago
  Mr.doob 59a9537ec5 Minecraft AO example: Using flipped quad as anisotropy workaround. 12 years ago
  Mr.doob 8934c44b6d Improved minecraft examples. Using atlas instead of MeshFaceMaterial. 12 years ago
  Mr.doob 0a82d24fcb Reverted Matrix4 makeTranslate/makeScale change. As suggested by @WestLangley in #2780. 12 years ago
  Mr.doob bdf658231e Using "best practices" in minecraft examples as discussed in #2780. 12 years ago
  Ben Houston 26b57b81be Matrix4.makeTranslation and Matrix4.makeScale now take Vector3 instead of thee scalars per #2780 12 years ago