提交历史

作者 SHA1 备注 提交日期
  Mr.doob f6dba25589 Examples: Added padding after script tag. 6 年之前
  Mr.doob 995aa9368b Examples: Bring namespace back. 6 年之前
  Mugen87 aac68dffb4 Examples: More module examples. 6 年之前
  Mr.doob 0f44080d79 Examples: Unified CSS. 6 年之前
  Lewy Blue a5b45d15ed fix linter errors in webgl M to W 6 年之前
  Lewy Blue eb520ddc9b moved suzanne geometry model to correct folder 7 年之前
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. 8 年之前
  Mr.doob 6e7b64834d Performance optimisations. 8 年之前
  foijord fe841f757b revert example hacks 8 年之前
  foijord 4560873844 add more monkeys 8 年之前
  foijord 69cb649927 hacked performance test to be reproducible: don't use random positions and disable camera movement 8 年之前
  Mr.doob 173caa387a stats.js usage clean up 9 年之前
  WestLangley f70369a928 Examples: three.min.js -> three.js 9 年之前
  Pontus Leitzler 05d638ab58 Removed shading property for MeshNormalMaterial 9 年之前
  Pontus Leitzler 286df9b9c9 Update webgl_performance.html 9 年之前
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 年之前
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 年之前
  Mr.doob 4fc7c4ea68 Object3D: Removed renderDepth. 10 年之前
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 年之前
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 年之前
  Mr.doob f02daaf270 WebGLRenderer3: Added Frustum culling. 12 年之前
  Mr.doob fedc2d1d16 First version of WebGLRenderer3. 12 年之前
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 年之前
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 年之前
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 年之前
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 年之前
  Mr.doob 632b0f8e0c HTML correctness. 13 年之前
  alteredq 47b9abfda3 Another batch of examples resizing. 13 年之前
  Mr.doob 08a37d34c1 Scene graph update is fast enough that on my system there is no change of FPS when removing the matrixAutoUpdate = false stuff. 13 年之前
  Mr.doob 22e8f937c3 Removing sortObjects = false on this one doesn't seem to affect performance either. 13 年之前