Commit History

Autor SHA1 Mensaxe Data
  Michael Herzog 8422f325ca Update OculusHandModel.js %!s(int64=2) %!d(string=hai) anos
  hybridherbst 08b7401eb5 [XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshModel (#25013) %!s(int64=2) %!d(string=hai) anos
  Marco Fugaro eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=3) %!d(string=hai) anos
  Mr.doob 729deaf633 OculusHandModel: Removed unneeded code. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 571347f504 Fixed code WebXR Hands code. %!s(int64=4) %!d(string=hai) anos
  Mr.doob 2c9b14387f OculusHandModel: Added missing TOUCH_RADIUS. %!s(int64=4) %!d(string=hai) anos
  Michael Herzog a51bed7e85 Examples: Clean up. (#21794) %!s(int64=4) %!d(string=hai) anos
  Mr.doob a92265f02b OculusHandModel: Added missing POINTING_JOINT. %!s(int64=4) %!d(string=hai) anos
  Tianrui "Felix" Zhang 29dd2170cb Fixing Oculus hands rendering broken by recent WebXR Hands API change (#21712) %!s(int64=4) %!d(string=hai) anos