Commit History

Autor SHA1 Mensaxe Data
  Renaud Rohlinger 70aed3da4c fix batching before instancing and add multidraw instance support (#27950) hai 1 ano
  Renaud Rohlinger 7059b85ca3 WebGPURenderer: Support BatchMesh (#27937) hai 1 ano
  Renaud Rohlinger f4a695c408 WebGPURenderer: Improve Infos logic (#27889) hai 1 ano
  Renaud Rohlinger 22a285ad13 WebGPURenderer: Add `copyTextureToTexture` support (#27888) hai 1 ano
  Renaud Rohlinger ec8d19be78 WebGPURenderer: Add Timestamp Queries WebGL fallback support (#27870) hai 1 ano
  sunag e29ce31828 WebGPURenderer: Fix call clear() before rendering (#27835) hai 1 ano
  sunag 56785efe0f WebGPURenderer: Fix isStorageInstancedBufferAttribute usage (#27737) hai 1 ano
  Renaud Rohlinger 28a8dff0ff WebGPURenderer: Add support for non-instanced meshes to StorageBuffer (#27712) hai 1 ano
  Renaud Rohlinger 762a134090 WebGPURenderer: Fix `vec2` and `vec3` for `storageObject` in StorageBufferNode (#27697) hai 1 ano
  Renaud Rohlinger a2bf250301 WebGPURenderer: `StorageBufferNode` Support reading external elements in the WebGL Backend (#27661) hai 1 ano
  aardgoose 3449f17e1e WebGPURenderer: implement compileAsync() (#27098) hai 1 ano
  Renaud Rohlinger ce36e0d140 WebGPURenderer: Add Anisotropy Support & Resolve Scissor Issues in WebGL Backend (#27609) hai 1 ano
  aardgoose 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) hai 1 ano
  Renaud Rohlinger d4e13e525b WebGPURenderer: Add Offscreen Support (#27520) hai 1 ano
  Renaud Rohlinger 2997d0c37d WebGPURenderer: WebGLBackend Cleanup RTT buffers when dispose texture (#27513) hai 1 ano
  aardgoose 2ab27ea33e WebGPURenderer: create invalidation array once for WebGL MSAA (#27505) hai 1 ano
  aardgoose 7a12ec3c1d WebGPURenderer: Support WebGLCubeRenderTarget (#27071) hai 1 ano
  aardgoose 67dfcd8b35 WebGPURenderer: fix renderContext tracking in WebGLBackend (#27490) hai 1 ano
  Renaud Rohlinger aeb40de385 WebGPURenderer: MSAA, Postprocessing and Wireframe support in the WebGL Backend (#27473) hai 1 ano
  Renaud Rohlinger 3f19a059c8 WebGPURenderer: Support KTX Compressed texture in the WebGL Backend (#27463) hai 1 ano
  Renaud Rohlinger 46ca8d46a1 WebGPURenderer: Forward context to Renderer (#27472) hai 1 ano
  aardgoose 4acb780024 WebGPURenderer: bug fixes for WebGLBackend (#27410) hai 1 ano
  sunag 3d65226309 WebGPURenderer: PostProcessing + GaussianBlurNode + QuadMesh (#27369) hai 1 ano
  aardgoose fff4f00482 WebGPURenderer: support getArrayBufferAsync() for WebGL backend (#27355) hai 1 ano
  sunag 4c7912c7b4 StorageTexture: Mipmaps (#27332) hai 1 ano
  aardgoose 3b86f576ce read tex async (#27006) hai 1 ano
  sunag 0f94eeae22 WebGPURenderer: Fix .clear() using RenderTarget and revisions (#27233) hai 1 ano
  sunag 05fa47e415 Backend: Move pipeline cache data to backends (#27220) hai 1 ano
  sunag c20ed039a6 WebGLBackend: Morph Texture (#27218) hai 1 ano
  sunag a091faa512 WebGPURenderer: Texture2D Array (#27190) hai 1 ano