Commit History

Author SHA1 Message Date
  Mr.doob c16394d2ec Updated README. 14 years ago
  Mr.doob b025a6176d Projector merged succesfully. 14 years ago
  Mr.doob 2b92a824c2 Added FaceMaterial example in materials demo. 14 years ago
  Mr.doob 7dd33d6df6 Merging with alteredq branch 14 years ago
  alteredq 3d3708919b Added support to "shading" materials parameter in WebGLRenderer. 14 years ago
  Mr.doob 23688daf08 Added WIP materials example (showing all at once). 14 years ago
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 14 years ago
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 14 years ago
  Mr.doob dc6e335dc9 Color: Nicer way to check whether the hex has the alpha component or not. Removed unused methods. 14 years ago
  Mr.doob fe82bdbda9 Came up with a crazy approach to get Vertex Colors. Gouraud yet on step closer. 14 years ago
  Mr.doob c6d69d8286 Refactored the CanvasRenderer a bit. 14 years ago
  alteredq 007ee285fa Added MeshNormalMaterial support to WebGLRenderer. 14 years ago
  Mr.doob 7b58b806d3 Fixed NormalToComponent function (it was over saturated). 14 years ago
  Mr.doob bf3dede88a Implemented MeshNormalMaterial in SVGRenderer 14 years ago
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 14 years ago
  Mr.doob 7d8fd5f874 CanvasRenderer now renders MeshDepthMaterial properly (per vertex). Gouraud is one step closer :) 14 years ago
  alteredq 0163e4f2f5 Added (commented out) MeshDepthMaterial support to WebGLRenderer. 14 years ago
  alteredq b6e42d54d9 Added missing MeshDepthMaterial.js 14 years ago
  alteredq b09308c238 Synced with mrdoob's materials branch. 14 years ago
  Mr.doob aebe898625 Forgot to commit MeshDepthMaterial 14 years ago
  alteredq bfb8242928 WebGLRenderer also working. 14 years ago
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 years ago
  Mr.doob 64df690cc0 SVGRenderer also working. 14 years ago
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 years ago
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer 14 years ago
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 years ago
  Mr.doob b978e9e592 * Minor tweaks on Rectangle.js 14 years ago
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` 14 years ago
  alteredq 94e77e4cb4 Added caching of element offsets optimization to binary loader. 14 years ago
  alteredq 1e36ddee47 Applied mrdoob's optimizations from ascii loader also to binary loader. 14 years ago