alteredq
|
ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
|
14 years ago |
alteredq
|
0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
|
14 years ago |
Mr.doob
|
674613a7ab
Yet some minor tweaks to the normalmap2 demo.
|
14 years ago |
Mr.doob
|
3488a53798
Recompiled builds.
|
14 years ago |
Mr.doob
|
ebaa3ae392
I knew it wasn't going to work.
|
14 years ago |
Mr.doob
|
897a2938c5
Merged with alteredq's normal shader improvements.
|
14 years ago |
Mr.doob
|
4a486f858a
Added `uNormalScale` to normal shader.
|
14 years ago |
alteredq
|
6e91de5d8a
Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
|
14 years ago |
Mr.doob
|
3993d3d576
Added Lee Perry-Smith Normal-notyet-Map demo.
|
14 years ago |