alteredq
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ecad27eb11
Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more.
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14 lat temu |
alteredq
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0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
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14 lat temu |
alteredq
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255c042b1e
Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call.
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14 lat temu |
alteredq
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5e74c741c1
Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils.
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14 lat temu |
alteredq
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3faf6566e3
Experimenting with Fresnel demo using just MeshShaderMaterials.
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14 lat temu |
alteredq
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1053ab2444
Made WebGL terrain demo work in Firefox 4.
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14 lat temu |
alteredq
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a395e120c3
Updated WebGLRenderer and corresponding examples to work with new Texture API.
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14 lat temu |
alteredq
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a1d68ddba3
Fixed bug(s) causing broken Fresnel demo.
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14 lat temu |
Mr.doob
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d0138282ba
Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too.
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14 lat temu |
Mr.doob
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584a8440fd
Merging with alteredq's branch.
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14 lat temu |
Mr.doob
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67250c69d9
Merging with alteredq's branch.
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14 lat temu |