Historia zmian

Autor SHA1 Wiadomość Data
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. 14 lat temu
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. 14 lat temu
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. 14 lat temu
  alteredq 5e74c741c1 Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils. 14 lat temu
  alteredq 3faf6566e3 Experimenting with Fresnel demo using just MeshShaderMaterials. 14 lat temu
  alteredq 1053ab2444 Made WebGL terrain demo work in Firefox 4. 14 lat temu
  alteredq a395e120c3 Updated WebGLRenderer and corresponding examples to work with new Texture API. 14 lat temu
  alteredq a1d68ddba3 Fixed bug(s) causing broken Fresnel demo. 14 lat temu
  Mr.doob d0138282ba Now that WebGLRenderer does VBO per geometry I guess we don't need that GeometryUtils.merge there. Makes loading much faster too. 14 lat temu
  Mr.doob 584a8440fd Merging with alteredq's branch. 14 lat temu
  Mr.doob 67250c69d9 Merging with alteredq's branch. 14 lat temu