Commit History

Author SHA1 Message Date
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 14 years ago
  Mr.doob 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 14 years ago
  Mr.doob f35e8092c6 More uvs fixes. 14 years ago
  Mr.doob 999a87358b Some more clean up in Projector and CanvasRenderer. 14 years ago
  Mr.doob 6514f67c12 Adapting Projector to new internal changes. Quite broken but getting there. 14 years ago
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 years ago
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob 7480fb69cd Updated README examples. 14 years ago
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix 14 years ago
  Mr.doob e7e47b1f88 More reformating and clean up. 14 years ago
  Mr.doob 033a372c70 Fixed Matrix4::scale 14 years ago
  Mr.doob 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 years ago
  Mr.doob 4912f59cc6 Compiled new build. 14 years ago