Commit History

Author SHA1 Message Date
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob e8847848ad Merging with alteredq's branch. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 3b6b3dc578 Made more examples working. 14 years ago
  alteredq a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. 14 years ago
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  alteredq 47d69fe496 Fixed RTT and light test examples. 14 years ago
  Mr.doob fef3c084b1 Changed build setup: 14 years ago
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 years ago
  Mr.doob 4912f59cc6 Compiled new build. 14 years ago