Mr.doob
|
e5e4ff79ee
Fixed Vector3::setRotationFromMatrix
|
14 years ago |
Mr.doob
|
76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
|
14 years ago |
Mr.doob
|
8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
|
14 years ago |
Mr.doob
|
bd2d39ac6b
Fixed broken examples.
|
14 years ago |
alteredq
|
04a7ac496c
Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy.
|
14 years ago |
alteredq
|
1c466f26e7
Moved QuakeCamera and PathCamera into extras/cameras.
|
14 years ago |
Mr.doob
|
ce751a10dd
WebGLRenderer now doesn't render objects with material.opacity == 0.
|
14 years ago |
Mr.doob
|
cf732e694b
WebGLRenderer::sortObjects = true by detault.
|
14 years ago |
alteredq
|
cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
|
14 years ago |
Mr.doob
|
7480fb69cd
Updated README examples.
|
14 years ago |
Mr.doob
|
446834ba35
Minor fixes and improvements.
|
14 years ago |
Mr.doob
|
c7aa2ab3d1
Object3D::localMatrix ⟶ Object3D::matrix
|
14 years ago |