Commit History

Author SHA1 Message Date
  Mr.doob e5e4ff79ee Fixed Vector3::setRotationFromMatrix 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  Mr.doob bd2d39ac6b Fixed broken examples. 14 years ago
  alteredq 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 years ago
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 years ago
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. 14 years ago
  Mr.doob cf732e694b WebGLRenderer::sortObjects = true by detault. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  Mr.doob 7480fb69cd Updated README examples. 14 years ago
  Mr.doob 446834ba35 Minor fixes and improvements. 14 years ago
  Mr.doob c7aa2ab3d1 Object3D::localMatrix ⟶ Object3D::matrix 14 years ago