Mr.doob
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176d0f2884
Merging with @alteredq's branch.
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Chris Killpack
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2c502ae5db
Switched examples over to FPCamera.
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Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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alteredq
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35344be4ec
Changed QuakeCamera to have framerate independent movement and look speed.
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alteredq
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7713f5cb9c
Added autoForward option to FlyCamera.
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alteredq
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22bd108ab1
Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo.
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Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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alteredq
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3b43c79679
Added possibility of enforcing vertical angle constraint to QuakeCamera.
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alteredq
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548289b3a4
Fixed remaining extras/geometries, GeometryUtils and few examples.
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Mr.doob
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66cd1198e3
Updated examples and utils that used Cube().
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Mr.doob
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88c2d7c77b
Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically).
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alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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alteredq
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3dc37702ce
Refactored minecraft / terrain / ocean examples to use QuakeCamera.
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alteredq
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3e2f4f7cc5
Merged with mrdoob's branch.
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alteredq
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cff95a119c
Textures are now updateable.
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Mr.doob
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fef3c084b1
Changed build setup:
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Mr.doob
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9297fb975e
All examples now use RequestAnimationFrame.js (pheww!)
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alteredq
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6c84868d96
More examples conversion to requestAnimationFrame.
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Mr.doob
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4912f59cc6
Compiled new build.
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