Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
Mikael Emtinger
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b56600a54e
Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 years ago |
alteredq
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4f80bbf808
Merged with mrdoob's branch.
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14 years ago |
Mikael Emtinger
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408f05189c
Updated example
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14 years ago |
Mikael Emtinger
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a25155bde6
Change blending method on shadow polygons. Updated example to use Lambert material and only one shadow casting directional light.
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14 years ago |
Mikael Emtinger
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95e92d9026
Stencil shadows added
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14 years ago |