Mr.doob
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435f7e7be5
Backwards compatibility for old cameras.
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14 years ago |
Mr.doob
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fdf6fab7e6
Including @alteredq's post-release normal map improvements into r45.
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14 years ago |
alteredq
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88d54b0cfa
Updated builds.
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14 years ago |
alteredq
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b18a38eee5
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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84ed1835ca
Added reflection to normal map shader.
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14 years ago |
Mr.doob
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f357225c2d
Merging dev branch.
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14 years ago |
alteredq
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8afaef4597
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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8153982ffb
Added shadow maps handling to normal map shader.
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14 years ago |
Mr.doob
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1a48b52540
Added @zz85's setLens() method to PerspectiveCamera too.
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14 years ago |
Mr.doob
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4360c07273
Updated builds.
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14 years ago |
Mr.doob
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3678dc63fa
Merging with @alteredq's branch.
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14 years ago |
Mr.doob
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c89e3fe49a
More breakage...
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14 years ago |
alteredq
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c07919529e
Made FirstPersonControls work. Fixed more examples to work with the new camera system.
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14 years ago |
Mr.doob
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a0b8f50fb0
Renamed scene.center to scene.origin as per @pyrotechnick suggestion.
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14 years ago |
Mr.doob
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0995bc43f3
Added a handy "center" to Scene.
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14 years ago |
Mr.doob
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5d96f15b39
Started doing Camera changes.
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14 years ago |
alteredq
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1f61a03593
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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f26eed4b1e
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
Mr.doob
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25d6480cf6
Fixed yet more examples.
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14 years ago |
Mr.doob
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99713c72ae
Fixed some more examples.
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14 years ago |
alteredq
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e63d5bae2b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
Mr.doob
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7700feb538
WebGLRenderer .autoClear*
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14 years ago |
Mr.doob
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b87bfc71c8
Bunch of changes...
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14 years ago |
alteredq
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4f73052bc0
Updated builds.
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14 years ago |
alteredq
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f43d6a3cd1
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 years ago |
alteredq
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d275bee331
Optimized attributes updates.
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14 years ago |
Mr.doob
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d376e7ae3b
Updated builds.
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14 years ago |
alteredq
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ba75a48a2b
Optimized uniforms updates.
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14 years ago |
alteredq
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4d34149ab1
Optimized iteration over uniforms in WebGLRenderer.
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14 years ago |
alteredq
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db78ffe003
Some more Math.PI instead of magic numbers.
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14 years ago |