Mr.doob
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e7e47b1f88
More reformating and clean up.
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14 years ago |
alteredq
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da8afc4e6d
Refactored CameraControl into THREE.QuakeCamera.
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14 years ago |
alteredq
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7415759392
Added 3d sound support plus example.
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14 years ago |
Mr.doob
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fef3c084b1
Changed build setup:
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14 years ago |
Mr.doob
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a4a8f184c6
`src/objects/Object3D.js` ⟶ `src/core/Objects3D.js`
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14 years ago |
Mr.doob
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5aa43cd1cd
All canvas examples are now using RequestAnimationFrame.js
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14 years ago |
Mr.doob
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848d1a338c
Removed debug version from compile script.
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14 years ago |
alteredq
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9c2b5c257c
Added MiscUtils with THREE.requestAnimationFrame.
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14 years ago |
alteredq
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e151ff394b
Added Ribbon object.
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14 years ago |
alteredq
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afbace2801
Cleaning up to make it pass through Closure compiler.
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14 years ago |
alteredq
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082da28c8e
Renamed THREE.Supports to THREE.Detector, moved it to extras. Also cleaned up example title tags.
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14 years ago |
alteredq
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8e2f8c8b13
Fixed broken WebGL support detection.
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14 years ago |
alteredq
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b198531c66
Added MarchingCubes object.
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14 years ago |
Mr.doob
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52c0de2b09
Merging with alteredq's branch.
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14 years ago |
alteredq
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8faa18b620
Added simple scene format loader.
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14 years ago |
astrodud
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a62dc97e60
added LathedObject to build script for extras options
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14 years ago |
Szymon Nowak
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6294caed07
Added render-to-texture feature to WebGL renderer.
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14 years ago |
alteredq
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e43de3dcf7
Refactored lines handling in WebGLRenderer to use the same internal machinery as meshes.
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14 years ago |
alteredq
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0fe464c97a
Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials.
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14 years ago |
alteredq
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fb7788f0c6
Resurrected exponential fog as FogExp2.
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14 years ago |
alteredq
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76a56f2f5c
First attempt at fog ;)
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14 years ago |
alteredq
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5e74c741c1
Retired MeshCubeMaterial: replaced it with MeshShaderMaterial "cube" defined in ShaderUtils.
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14 years ago |
Mr.doob
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15262507bd
Added a sort parameter to Projector.projectObjects and Projector.projectScene.
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14 years ago |
alteredq
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a31a8aaacf
Refactored build system so that it's possible to generate includes for each configuration.
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14 years ago |
Mr.doob
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fecd2f3a39
`python build.py --includes` generate a `includes.js` for easy copy/pasting
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14 years ago |
Mr.doob
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00795b3a83
Updated CanvasRenderer and some examples to handle the `Texture( image, mapping)` approach.
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14 years ago |
Mr.doob
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2463d48d26
build.py: full ⟶ common
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14 years ago |
sole
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3169b4cb86
buid.py: Show help message when no arguments are specified
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14 years ago |
Mr.doob
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a6c9984a67
Commented some WIP code in CanvasRenderer so it doesn't throw warnings while compiling.
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14 years ago |
Mr.doob
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0f2badfdd1
Previous commit: `Matrix4.transform` ⟶ `Matrix4.transformVector3` and `Matrix4.tranformVector4`
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14 years ago |