Commit History

Author SHA1 Message Date
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  alteredq d2ea31a0f7 Another batch of examples resizing fixes. 13 years ago
  alteredq 42d679838f Preventing setting zero sized EffectComposer (which leads to WebGL and math errors). Also more examples resizing handling. 13 years ago
  Mr.doob 5fbfc1f947 Fixed some more examples using vertexColors = true. 13 years ago
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. 13 years ago
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. 13 years ago
  Mr.doob 28ad7aa270 Renamed scene.objects to scene.__objects and fixed all the examples that relied on it. 13 years ago
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 years ago
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 years ago
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 years ago
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 years ago
  alteredq 721d5bb5ba Added FXAA to color lines example. 14 years ago
  Nicholas Kinsey ce2e019e2d Optimising array operations in webgl_lines_*.html 14 years ago
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 years ago
  Mr.doob 19d8261174 More examples clean up. 14 years ago
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 years ago
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 years ago
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 years ago
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 years ago
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. 14 years ago
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob e8847848ad Merging with alteredq's branch. 14 years ago
  alteredq de2dcdf5c0 Changed WebGLRenderTarget / FBO default color format to RGBA. 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 49872b2afd Disabled antialias for examples that use full-screen postprocessing. 14 years ago
  alteredq c61f89ba14 Brought back bloom. 14 years ago