Commit History

Autor SHA1 Mensaxe Data
  Mr.doob c0d5da52e1 Removed unneded context.closePath() call. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 189148edf7 Some space/tabs clean up. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2922ff6aeb Updated some examples to the new MeshFaceMaterial usage. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 2affcfa2b7 Better grids code. And minor tweaks to CanvasRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 27aa531d03 Updated canvas examples with the material.side parameter. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0360459943 Projector now looks on the material for flipSided and doubleSided. Updated rest of examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 632b0f8e0c HTML correctness. %!s(int64=13) %!d(string=hai) anos
  alteredq ce4cae51f9 Another batch of examples resizing handling. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a09af3a5d3 CanvasRenderer and SVGRenderer fix. material === undefined instead of material === null. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5ba7abc69b Deprecated THREE.Vertex. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ded6c16ad3 Changed Vertex so it's just a Vector3 and updated all the examples. Fixes #1703. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9b3d484bf2 Changed some new Date().getTime() to Date.now(). %!s(int64=13) %!d(string=hai) anos
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob ec00f298be CanvasRenderer and SVGRenderer using single-material system. %!s(int64=13) %!d(string=hai) anos
  Mr.doob c89e3fe49a More breakage... %!s(int64=14) %!d(string=hai) anos
  Mr.doob a0b8f50fb0 Renamed scene.center to scene.origin as per @pyrotechnick suggestion. %!s(int64=14) %!d(string=hai) anos
  Mr.doob ad31ff1214 Fixed the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 99713c72ae Fixed some more examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 71c2df1649 Updated HTML of some examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) %!s(int64=14) %!d(string=hai) anos
  Mr.doob 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. %!s(int64=14) %!d(string=hai) anos