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Changed some new Date().getTime() to Date.now().

Mr.doob 13 年之前
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9b3d484bf2

+ 1 - 1
examples/canvas_camera_orthographic.html

@@ -132,7 +132,7 @@
 
 			function render() {
 
-				var timer = new Date().getTime() * 0.0001;
+				var timer = Date.now() * 0.0001;
 
 				camera.position.x = Math.cos( timer ) * 200;
 				camera.position.z = Math.sin( timer ) * 200;

+ 1 - 1
examples/canvas_camera_orthographic2.html

@@ -198,7 +198,7 @@
 
 			function render() {
 
-				var timer = new Date().getTime() * 0.0001;
+				var timer = Date.now() * 0.0001;
 
 				camera.position.x = Math.cos( timer ) * 200;
 				camera.position.z = Math.sin( timer ) * 200;

+ 3 - 3
examples/canvas_geometry_hierarchy.html

@@ -108,9 +108,9 @@
 				camera.position.y += ( - mouseY - camera.position.y ) * .05;
 				camera.lookAt( scene.position );
 
-				group.rotation.x = Math.sin( new Date().getTime() * 0.0007 ) * 0.5;
-				group.rotation.y = Math.sin( new Date().getTime() * 0.0003 ) * 0.5;
-				group.rotation.z = Math.sin( new Date().getTime() * 0.0002 ) * 0.5;
+				group.rotation.x = Math.sin( Date.now() * 0.0007 ) * 0.5;
+				group.rotation.y = Math.sin( Date.now() * 0.0003 ) * 0.5;
+				group.rotation.z = Math.sin( Date.now() * 0.0002 ) * 0.5;
 
 				renderer.render( scene, camera );
 

+ 1 - 1
examples/canvas_lights_pointlights.html

@@ -120,7 +120,7 @@
 
 			function render() {
 
-				var time = new Date().getTime() * 0.0005;
+				var time = Date.now() * 0.0005;
 
 				if ( mesh ) mesh.rotation.y -= 0.01;
 

+ 1 - 1
examples/canvas_lights_pointlights_smooth.html

@@ -123,7 +123,7 @@
 
 			function render() {
 
-				var time = new Date().getTime() * 0.0005;
+				var time = Date.now() * 0.0005;
 
 				if ( mesh ) mesh.rotation.y -= 0.01;
 

+ 1 - 1
examples/canvas_materials.html

@@ -190,7 +190,7 @@
 
 			function render() {
 
-				var timer = new Date().getTime() * 0.0001;
+				var timer = Date.now() * 0.0001;
 
 				camera.position.x = Math.cos( timer ) * 1000;
 				camera.position.z = Math.sin( timer ) * 1000;

+ 1 - 1
examples/canvas_materials_normal.html

@@ -85,7 +85,7 @@
 
 			function render() {
 
-				var time = new Date().getTime() * 0.0005;
+				var time = Date.now() * 0.0005;
 
 				if ( mesh ) {
 

+ 1 - 1
examples/canvas_materials_reflection.html

@@ -89,7 +89,7 @@
 
 			function render() {
 
-				var time = new Date().getTime() * 0.0005;
+				var time = Date.now() * 0.0005;
 
 				if ( mesh ) mesh.rotation.y -= 0.01;
 

+ 2 - 2
examples/webgl_postprocessing_dof.html

@@ -106,7 +106,7 @@
 
 				var geo = new THREE.SphereGeometry( 1, 20, 10 );
 
-				var start = new Date().getTime();
+				var start = Date.now();
 
 				renderer.initMaterial( cubeMaterial, scene.__lights, scene.fog );
 
@@ -154,7 +154,7 @@
 
 				}
 
-				//console.log("init time: ", new Date().getTime() - start );
+				//console.log("init time: ", Date.now() - start );
 
 				scene.matrixAutoUpdate = false;