Commit History

Autor SHA1 Mensaxe Data
  gero3 4501d5a51d revert last commit %!s(int64=10) %!d(string=hai) anos
  gero3 fe8493157e codestyle fixes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8b31578ad2 Editor: Fixed pixelRatio breakage. %!s(int64=10) %!d(string=hai) anos
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes %!s(int64=10) %!d(string=hai) anos
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6acd71c147 SVGRenderer: Fixed MeshNormalMaterial rendering. %!s(int64=11) %!d(string=hai) anos
  Mr.doob fffbcce862 SVGRenderer: Support for custom nodes (WIP). See #5126 %!s(int64=11) %!d(string=hai) anos
  Mr.doob b507048fc4 SVGRenderer: Implemented @srifqi clearAlpha code. Fixes #4898. %!s(int64=11) %!d(string=hai) anos
  Mr.doob fca5866e28 SVGRenderer: Reverted lost changes and using getStyle() instead. %!s(int64=11) %!d(string=hai) anos
  srifqi 19dc776922 Update SVGRenderer.js %!s(int64=11) %!d(string=hai) anos
  Mr.doob 43cded21c8 CanvasRenderer/SVGRenderer: Discard elements with material.opacity === 0. Fixes #4617. %!s(int64=11) %!d(string=hai) anos
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 62dbfbf99d RenderableFace3 to RenderableFace %!s(int64=11) %!d(string=hai) anos
  WestLangley bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() %!s(int64=11) %!d(string=hai) anos
  Mr.doob e359241996 Fixed SVGRenderer's Sprites. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 90ec969442 Added Sprite support back to SVGRenderer. Fixes #3994. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 713cdf9452 Removed Face4 out of other renderers. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 62c268f1c8 SVGRenderer: Removed unused method. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2e8db19ff5 Small tweaks to CanvasRenderer, SVGRenderer and SoftwareRenderer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4d9f520d71 Deprecated parameters.clearColor and parameters.clearAlpha from WebGLRenderer contructor. Added missing setClearColor to other renderers. Updated editor. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 20c8c5e324 SVGRenderer: Reset counters on clear() instead of on render(). Cleaned up code a bit too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 286a65b78c Made CanvasRenderer and SVGRenderer behave like WebGLRenderer with MeshLambertMaterial and no lights. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 51c1c4920c CanvasRenderer+SVGRenderer: Removed 2D clipping for Face3/Face4 elements as the projector is already taking care of that. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 3293991e44 Projector: Culling vertices on the x and y axis too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). %!s(int64=12) %!d(string=hai) anos
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2a518fbe17 SVGRenderer: Easier to read MeshNomalMaterial code. %!s(int64=12) %!d(string=hai) anos