Commit History

Автор SHA1 Съобщение Дата
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 преди 10 години
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method преди 10 години
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. преди 10 години
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. преди 11 години
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. преди 11 години
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. преди 11 години
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. преди 12 години
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. преди 12 години
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. преди 12 години
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. преди 12 години
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. преди 12 години
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) преди 12 години
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. преди 12 години
  Mr.doob feffb88f1e Includes to editor and examples. преди 13 години
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. преди 13 години
  Mr.doob a408841c61 Changed three.js link in examples. преди 13 години
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. преди 13 години
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. преди 13 години
  Mr.doob 632b0f8e0c HTML correctness. преди 13 години
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. преди 13 години
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. преди 13 години
  Mr.doob 9789d554c5 Added TrackballControls to draggable cubes example. преди 13 години
  Mr.doob 7f05ba167c Renamed Matrix4's setTranslation, setRotationX, setRotationY, setRotationZ, setRotationAxis and setScale to makeTranslation, makeRotationX, makeRotationY, makeRotationZ, makeRotationAxis and makeScale. Fixes #1615. преди 13 години
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. преди 13 години
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. преди 13 години
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. преди 13 години
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. преди 13 години
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. преди 13 години
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. преди 14 години
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. преди 14 години