Histórico de commits

Autor SHA1 Mensagem Data
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 anos atrás
  WestLangley bda2f09c86 Updating code to use Raycaster.setFromCamera() method 10 anos atrás
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 anos atrás
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 11 anos atrás
  Mr.doob 61b7c68a03 Updated examples using Projector.(un)projectVector. 11 anos atrás
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 anos atrás
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. 12 anos atrás
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 anos atrás
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 anos atrás
  alteredq 7af978c4af Merged @MiiBond's shadow map bilinear filtering. 12 anos atrás
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 anos atrás
  Ben Houston e6f509baf6 rename Ray -> Raycaster, Ray3 -> Ray per @mrdoob (see #2729) 12 anos atrás
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 anos atrás
  Mr.doob feffb88f1e Includes to editor and examples. 13 anos atrás
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 anos atrás
  Mr.doob a408841c61 Changed three.js link in examples. 13 anos atrás
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 anos atrás
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 anos atrás
  Mr.doob 632b0f8e0c HTML correctness. 13 anos atrás
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 anos atrás
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. 13 anos atrás
  Mr.doob 9789d554c5 Added TrackballControls to draggable cubes example. 13 anos atrás
  Mr.doob 7f05ba167c Renamed Matrix4's setTranslation, setRotationX, setRotationY, setRotationZ, setRotationAxis and setScale to makeTranslation, makeRotationX, makeRotationY, makeRotationZ, makeRotationAxis and makeScale. Fixes #1615. 13 anos atrás
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 anos atrás
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 anos atrás
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. 13 anos atrás
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 anos atrás
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 anos atrás
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 anos atrás
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 anos atrás