提交歷史

作者 SHA1 備註 提交日期
  Mr.doob 522203af01 Merge pull request #5809 from bhouston/remove_material_ambient 10 年之前
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). 10 年之前
  Ben Houston c5f777f493 fix issues #5 and #6 from @WestLangley's comment here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 10 年之前
  Ben Houston 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 10 年之前
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. 10 年之前
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 年之前
  Mr.doob d86527f9fa Improved some examples. 11 年之前
  Mr.doob 1ec37295bd Examples clean up. 11 年之前
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. 11 年之前
  Mr.doob 386200f2f2 Removed alpha: false instances from examples. 11 年之前
  WestLangley a1d6af3301 Made shadowmap HUD a toggle, plus miscellaneous cleanup 11 年之前
  Mr.doob e423808c75 Removed remaining clearColor/clearAlpha usage from examples. 12 年之前
  Mr.doob 9e2f76bbe8 Yet some more adjustHSV removal. 12 年之前
  MiiBond 0c899e055f Added shadow map type definitions and replaced shadowMapSoft boolean on the renderer with shadowMapType. The default type is THREE.PCFShadowMap, which amounts to the previous default of shadowMapSoft = true. A new type, THREE.PCFSoftShadowMap will enable bilinear filtering of the shadow in the shader for smoother results. 12 年之前
  alteredq ec9f99712e Fixed JSONLoader example material palette and some more examples cleanup. 12 年之前
  Mr.doob feffb88f1e Includes to editor and examples. 13 年之前
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 年之前
  Mr.doob a408841c61 Changed three.js link in examples. 13 年之前
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 年之前
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 年之前
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 年之前
  Mr.doob 632b0f8e0c HTML correctness. 13 年之前
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 年之前
  alteredq 47b9abfda3 Another batch of examples resizing. 13 年之前
  alteredq 1087cf8cda Implemented real spotlights. 13 年之前
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 年之前
  alteredq f83c6a41ae Added unpackDepthRGBA shader. 13 年之前
  alteredq bf6b6d3c45 Modified SpotLight to cast light as PointLight (to be consistent with casted shadow). 13 年之前
  alteredq 55c95ea2a2 Added flag to SpotLight for showing shadow map camera. 13 年之前
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 年之前