Kai Salmen
|
03428eaaec
RawObject did not correctly set the material reference. Adjusted logic of RawObject.finalize
|
8 年之前 |
Kai Salmen
|
8926c8dfb6
Face and line detection only depends on slash and buffer length.
|
8 年之前 |
Kai Salmen
|
37cfd7b41d
OBJLoader2: Clean-up
|
8 年之前 |
Kai Salmen
|
921eff23d4
Removed the need for slashes and face buffer. Only buffer and simple attributes are parsed to processLine function due to simplified face detection algorithm
|
8 年之前 |
Kai Salmen
|
81bea67888
Added n-gon support to OBJLoader2
|
8 年之前 |
Kai Salmen
|
67f24d0d2d
#11707 OBJLoader and OBJLoader2 are tolerant against smoothing group definitions without a value.
|
8 年之前 |
WestLangley
|
ff4d488d79
material.shading ==> material.flatShading
|
8 年之前 |
Kai Salmen
|
f4899a51a8
#11422 Fixed scene traversal from pivot and lgtm issues
|
8 年之前 |
Kai Salmen
|
3b07f0c947
- three.js #11422: OBJLoader2 and WWOBJLoader2 are able to load vertexColors when defined as: v x y z r g b
|
8 年之前 |
paulmasson
|
745e009af3
Typos and grammar
|
8 年之前 |
Kai Salmen
|
459baa02d7
#11200
|
8 年之前 |
Kai Salmen
|
561febce05
Updated code to version V1.2.1 and updated docs accordingly.
|
8 年之前 |
Kai Salmen
|
0ff805ff84
#9756 Updated to WWOBJLoader2 V1.1.0:
|
8 年之前 |
Kai Salmen
|
75de261d8a
#9756
|
8 年之前 |
Kai Salmen
|
fb79968d5a
#9756 WWOBJLoader2 V1.0.6
|
8 年之前 |
Mr.doob
|
681685f445
OBJLoader: BufferGeometry based.
|
11 年之前 |
Mr.doob
|
43fd5f7c6e
OBJLoader2: Added missing material reference.
|
11 年之前 |
Mr.doob
|
8adc048978
Experimenting with Geometry2 being an extension of BufferGeometry.
|
11 年之前 |
Mr.doob
|
a69b3f58c9
Indentations to tabs.
|
11 年之前 |
Mr.doob
|
f92be8251c
Added Geometry2 based OBJLoader.
|
11 年之前 |