Commit History

Author SHA1 Message Date
  Takahiro 6a53e95c22 Add bone graph to SkinnedMesh 8 years ago
  Takahiro 77c5b1ff49 Use default material if materials is not defined in JSON (for 1.1) 8 years ago
  Takahiro 654e95dc47 Add default material 8 years ago
  Takahiro e23b03b483 Use uuid for animation target if node.name is not defined 8 years ago
  Takahiro db225f59b4 Not override name property of object with undefined 8 years ago
  Takahiro 5cb64c0324 Remove Bone.skin assignment 8 years ago
  Takahiro 96893766ca Remove _node.matrixAutoUpdate = false; 8 years ago
  Takahiro 9020017a80 Support non-declared buffer.type 8 years ago
  Takahiro 1f8fd19d67 Remove an extra space 8 years ago
  Takahiro 7d4d9c8f0a Replace loader.responseType = with loader.setResponseType() 8 years ago
  Don McCurdy 49648f31e0 Remove intermediate interpolators. 8 years ago
  Al McElrath 7c0a7849c0 Keep mesh names 8 years ago
  Steven Vergenz 1e089aee21 Add code to add vertex color attribute to gltf models 8 years ago
  Takahiro d8e8e57969 GLTFLoader scenes support 8 years ago
  Takahiro fa5c23ef21 Always update textureLoader.crossOrigin from GLTFLoader 8 years ago
  Takahiro 0b9bb1f22c Let GLTFLoader set proper crossOrigin 8 years ago
  Mr.doob 6a966dd5d3 GLTFLoader: Don't fail when node is undefined. 8 years ago
  Mr.doob 74c7481e42 GLTFLoader: Clean up. 8 years ago
  bdysvik e4a46ae56f Added Line and LineSegments support for the Three.js glTF loader. Includes two examples: snowFlake and SnowFlakes where snowFlake is a THREE.Line object and snowFlakes a THREE.LineSegments object. Both examples are based on the geometry in the bufferedgeometry/lines/indexed demo. 8 years ago
  Steven Wittens 01d5d9342e - Use if instead of shortcircuiting operator 8 years ago
  Steven Wittens 376df0a61d tabs vs spaces: the empire strikes back 8 years ago
  Steven Wittens 7895397c5d - Parse out extras as Object3D.userData for scene, camera, node, mesh, primitive 8 years ago
  Takahiro 46c3c5a1ce Fix GLTF Skinning bug 8 years ago
  Don McCurdy 48cfde8e8f Remove unnecessary delete. 8 years ago
  Don McCurdy 9367a573aa Use color/emissive and map/emissiveMap as appropriate. 8 years ago
  Don McCurdy 1042cf26cf Add specular/specularMap passthrough. 8 years ago
  Don McCurdy b2fba537f0 Add support for glTF emission textures. 8 years ago
  Takahiro 6a666d415a Fix var name conglict in GLTFLoader 8 years ago
  Takahiro bade207795 Fix GLTFLoader joint search bug 8 years ago
  Don McCurdy 51355ac7ad Map glTF STEP interpolation to THREE.InterpolateDiscrete 8 years ago