Commit History

Autor SHA1 Mensaxe Data
  WestLangley f48536ce52 Clean up %!s(int64=7) %!d(string=hai) anos
  gero3 5160c9189d make sure variable is declared in correct scope %!s(int64=7) %!d(string=hai) anos
  Mr.doob bd4ddf678e Examples clean up. %!s(int64=7) %!d(string=hai) anos
  Bryan Wong b04eed4c6e changed shader to account for resolutions in each direction %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 5e5b5f2cac changed param to pixelSize %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 6bb67990d1 pixel shader now depends only on pixels, not step size %!s(int64=7) %!d(string=hai) anos
  Bryan Wong e5bceae52d make objects shinier %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 9fd6f16590 changed code for directional lights %!s(int64=7) %!d(string=hai) anos
  Bryan Wong a5a45c90b6 changed shadowlight to dirlight %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 5e0492d367 reformat some code and change generation of colors of shapes %!s(int64=7) %!d(string=hai) anos
  Bryan Wong aa30c4cd50 add extra space on bottom %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 1d001c77e4 reformat pixel example code %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 1a197e68ab remove shadows and fix formatting %!s(int64=7) %!d(string=hai) anos
  Bryan Wong 61bf985249 changed materials to phong %!s(int64=7) %!d(string=hai) anos
  Bryan Wong c7ef06d1b6 add a pixelation shader with postprocessing example %!s(int64=7) %!d(string=hai) anos