Commit History

Autor SHA1 Mensaxe Data
  Mugen87 fd36a4b6d0 Examples: Clean up %!s(int64=7) %!d(string=hai) anos
  Mugen87 fb225b3e72 Examples: Remove usage of SceneUtils.createMultiMaterialObject() %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  WestLangley 848a1814b9 material.shading ==> material.flatShading %!s(int64=8) %!d(string=hai) anos
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. %!s(int64=8) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 59de7d60d4 refactor materials in examples %!s(int64=9) %!d(string=hai) anos
  Mr.doob 481e79756b Examples: Replaced relevant Textures with CanvasTextures. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 7bd4bc6f76 Simplified multiple renderers example. %!s(int64=10) %!d(string=hai) anos
  dubejf 0db587f0dd Fix title %!s(int64=10) %!d(string=hai) anos
  dubejf d70c576811 WebGLMultipleRenderers: Use Geometry %!s(int64=10) %!d(string=hai) anos
  dubejf 68a4b12e23 Multi renderer example uses dynamic colors %!s(int64=10) %!d(string=hai) anos
  Fordy 82837942e1 Added class WebGLProperties, webgl properties now stored in that class. Checks for uuids and existance of properties encapsulated in this class %!s(int64=10) %!d(string=hai) anos