Mugen87
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b549ba7ae1
ToneMapShader: Use linearToRelativeLuminance()
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%!s(int64=8) %!d(string=hai) anos |
Marcel Greter
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2deb7637c7
Fix Adaptive Tone Map issue on very dark (initial) scene
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%!s(int64=8) %!d(string=hai) anos |
Mr.doob
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928c8177ab
Removed no longer needed uniform types.
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%!s(int64=9) %!d(string=hai) anos |
gero3
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923256459e
fixed files to codestyle
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Ben Houston
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4fd2c9627f
remove stray gamma correction from ToneMapShader.
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%!s(int64=10) %!d(string=hai) anos |
Michael Bond
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9da365cac5
Adding adaptive tone-mapping postprocessing pass and example
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%!s(int64=10) %!d(string=hai) anos |