Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Daniel 2645c32169 Added description to every command-type with valid input types 10 years ago
build 46c4b3e516 Updated builds. 10 years ago
docs f40f3db04e Fixing the documentation for Matrix4.makeOrthographic. Top comes before bottom in the three.js API. 10 years ago
editor 2645c32169 Added description to every command-type with valid input types 10 years ago
examples b56f3a7432 Merge remote-tracking branch 'mrdoob/dev' into dev 10 years ago
src 23d6cc56e2 SphereBufferGeometry: Handle Uint16 limit. Fixes #7288. 10 years ago
test e7d661e63d Merge branch 'dev' of https://github.com/lxxxvi/three.js into dev 10 years ago
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.gitignore 472ed080fc Merged changes from master- into dev-branch #17 10 years ago
.npmignore 99d4757bd4 Add NPM support 10 years ago
CONTRIBUTING.md 4f903eab24 CONTRIBUTING: Smaller font size for message. 11 years ago
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README.md 509c2cc356 Updated README 10 years ago
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README.md

Undo/Redo for three.js-editor

Goals of this project

The main objective of this project is to bring undo/redo functionality to the three.js-editor.

Other goals include:

  • Preserving the Undo/Redo-history across a browser refresh
  • Providing test cases for the added functionality
  • Providing the user with a visual representation of the Undo/Redo history
  • Providing documentation for the community on how to make additional functionality un-/redoable

Project Page

Live-Demo (editor-only)

Testlab

The project is developed by lxxxvi and dforrer.

And here is the link to the forked repository maintained by mrdoob.