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cameras
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6e0d2115ca
adopting THREE.Math.degToRad/radToDeg for code readability.
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13 years ago |
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core
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d1cc46ffba
Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f.
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13 years ago |
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extras
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d1cc46ffba
Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f.
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13 years ago |
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lights
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39db179b82
WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants.
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13 years ago |
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loaders
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bf60911dd1
Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2.
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13 years ago |
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materials
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cb20237ccb
Removed DOMRenderer.
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13 years ago |
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math
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d1cc46ffba
Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f.
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13 years ago |
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objects
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a8a3934287
Mesh.updateMorphTargets() clean up.
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13 years ago |
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renderers
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d1cc46ffba
Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f.
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13 years ago |
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scenes
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ff27cf7fcc
Editor: added fog to scene export.
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13 years ago |
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textures
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0fd5a5ce24
Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8.
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13 years ago |
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Three.js
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98a83b2429
r55
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13 years ago |