Mr.doob d1cc46ffba Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f. 13 years ago
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cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core d1cc46ffba Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f. 13 years ago
extras d1cc46ffba Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f. 13 years ago
lights 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 13 years ago
loaders bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. 13 years ago
materials cb20237ccb Removed DOMRenderer. 13 years ago
math d1cc46ffba Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f. 13 years ago
objects a8a3934287 Mesh.updateMorphTargets() clean up. 13 years ago
renderers d1cc46ffba Renamed Vector3 projectPoint() to applyProjection() as per @WestLangley suggestion in bb873d16d676ead71dfce5181a73828b5993a05f. 13 years ago
scenes ff27cf7fcc Editor: added fog to scene export. 13 years ago
textures 0fd5a5ce24 Renamed .deallocate() to .dispose() as discussed in #2760 and fdb737d078e0e3d6eba9856cec77401082a42fe8. 13 years ago
Three.js 98a83b2429 r55 13 years ago