Ben Houston 2dc5d1e71e deal with @WestLangley's issues #1, #2, #3, #4 from here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 il y a 10 ans
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files d810b695d7 Added examples viewer. See #3687. il y a 12 ans
fonts ec3ea826ab Added Droid fonts. il y a 14 ans
js 2dc5d1e71e deal with @WestLangley's issues #1, #2, #3, #4 from here: https://github.com/mrdoob/three.js/pull/5809#issuecomment-68329651 il y a 10 ans
models 95d0ab60d8 Aspirin model file updated il y a 10 ans
obj ecd0ddd1a1 Set prototype.constructor for all derived classes il y a 10 ans
scenes 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
sounds 7415759392 Added 3d sound support plus example. il y a 14 ans
textures 2adb583342 Merge pull request #5375 from TatumCreative/materials il y a 10 ans
canvas_ascii_effect.html ec3259270c Updated examples that could use PlaneBufferGeometry. il y a 10 ans
canvas_camera_orthographic.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_camera_orthographic2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_effects_stereo.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_birds.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_cube.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_earth.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_hierarchy.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_nurbs.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_panorama.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_panorama_fisheye.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_shapes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_terrain.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_geometry_text.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_interactive_cubes.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
canvas_interactive_cubes_tween.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
canvas_interactive_particles.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
canvas_interactive_voxelpainter.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
canvas_lights_pointlights.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_lines.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_lines_colors.html f41482c27b CanvasRenderer: Fixed white background bug. il y a 10 ans
canvas_lines_colors_2d.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_lines_dashed.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_lines_sphere.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_materials.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_materials_depth.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_materials_normal.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_materials_reflection.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_materials_video.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_morphtargets_horse.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_particles_floor.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_particles_random.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_particles_shapes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_particles_sprites.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_particles_waves.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_performance.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
canvas_sandbox.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
css3d_molecules.html eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. il y a 11 ans
css3d_panorama.html 2ac4572832 Fixed CSS3D Panorama example. Fixes #3651. il y a 12 ans
css3d_panorama_deviceorientation.html 6d41888106 DeviceOrientationControls: Calling connect() by default. il y a 11 ans
css3d_periodictable.html d86527f9fa Improved some examples. il y a 11 ans
css3d_sandbox.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
css3d_sprites.html ccc35c6c94 Simplified CSS3D Sprites example. il y a 11 ans
css3d_youtube.html 2eac89431c More tweaks to CSS3D Youtube example. il y a 11 ans
css3dstereo_periodictable.html b99aed7cca Added CSS3DStereoRenderer. il y a 10 ans
index.html 8a9f51962c Swapped examples. il y a 10 ans
misc_animation_keys.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_deviceorientation.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_fly.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
misc_controls_oculusrift.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_orbit.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_pointerlock.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_trackball.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_controls_transform.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_fps.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_lights_test.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_lookat.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_sound.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_ubiquity_test.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_ubiquity_test2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
misc_uv_tests.html be75f8a5bb Simplified ExtrudeGeometry UV code. il y a 10 ans
raytracing_sandbox.html 1ec37295bd Examples clean up. il y a 11 ans
software_geometry_earth.html ec3259270c Updated examples that could use PlaneBufferGeometry. il y a 10 ans
software_sandbox.html 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. il y a 10 ans
svg_sandbox.html ec3259270c Updated examples that could use PlaneBufferGeometry. il y a 10 ans
webgl_animation_cloth.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_animation_skinning_blending.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_animation_skinning_morph.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_buffergeometry.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_buffergeometry_custom_attributes_particles.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_buffergeometry_lines.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_buffergeometry_lines_indexed.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_buffergeometry_particles.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_buffergeometry_rawshader.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_buffergeometry_uint.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_camera.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_camera_logarithmicdepthbuffer.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_custom_attributes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_custom_attributes_lines.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_custom_attributes_particles.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_custom_attributes_particles2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_custom_attributes_particles3.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_decals.html 077dc92be4 Merge branch 'dev-picking' of https://github.com/WestLangley/three.js into dev il y a 10 ans
webgl_effects_anaglyph.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_effects_oculusrift.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_effects_parallaxbarrier.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_effects_stereo.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_effects_vr.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_geometries.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometries2.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_colors.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_colors_blender.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_colors_lookuptable.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_convex.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_cube.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_dynamic.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_extrude_shapes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_extrude_shapes2.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_extrude_splines.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_hierarchy.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_hierarchy2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_large_mesh.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_minecraft.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_minecraft_ao.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_normals.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_nurbs.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_shapes.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_geometry_terrain.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_terrain_fog.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_terrain_raycast.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_geometry_text.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_geometry_text2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_gpgpu_birds.html a742c6e012 Examples: Make GPGPU Birds texture fetches more accurate il y a 10 ans
webgl_hdr.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_helpers.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_interactive_buffergeometry.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_interactive_cubes.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_interactive_cubes_gpu.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_interactive_cubes_ortho.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_interactive_draggablecubes.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_interactive_lines.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_interactive_particles.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_interactive_raycasting_pointcloud.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_interactive_voxelpainter.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_kinect.html 8eeb69a907 Fixed more examples on iOS. il y a 10 ans
webgl_lensflares.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_lights_hemisphere.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_lights_pointlights.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_lights_pointlights2.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_lines_colors.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_lines_cubes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_lines_dashed.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_lines_sphere.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_lines_splines.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_assimp2json.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_awd.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_babylon.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_collada.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_collada_keyframe.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_collada_kinematics.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_collada_skinning.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_ctm.html a2b1daef82 Updated examples that don't really need NormalDisplacementShader. il y a 10 ans
webgl_loader_ctm_materials.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_gltf.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_loader_json_blender.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_loader_json_objconverter.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_msgpack.html 8eeb69a907 Fixed more examples on iOS. il y a 10 ans
webgl_loader_obj.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_obj_mtl.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_pdb.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_ply.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_loader_scene.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_stl.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_loader_utf8.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_vrml.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_loader_vtk.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_lod.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_marchingcubes.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials2.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_blending.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_blending_custom.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_bumpmap.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_bumpmap_skin.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_cars.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_cars_camaro.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_cubemap.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_cubemap_balls_reflection.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_cubemap_balls_refraction.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_cubemap_dynamic.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_cubemap_dynamic2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_cubemap_escher.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_cubemap_refraction.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_envmaps.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_grass.html d932d63cd8 Fixed grass example. il y a 10 ans
webgl_materials_lightmap.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_normaldisplacementmap.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_normalmap.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_parallaxmap.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_shaders_fresnel.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_skin.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_materials_texture_anisotropy.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_compressed.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_filters.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_hdr.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_manualmipmap.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_pvrtc.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_texture_tga.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_materials_video.html 8eeb69a907 Fixed more examples on iOS. il y a 10 ans
webgl_materials_wireframe.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_mirror.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_modifier_subdivision.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_modifier_tessellation.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphnormals.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphtargets.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphtargets_horse.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphtargets_human.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphtargets_md2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_morphtargets_md2_control.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_multiple_canvases_circle.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_multiple_canvases_complex.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_multiple_canvases_grid.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_multiple_views.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_nearestneighbour.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_objects_update.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_octree.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_octree_raycasting.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_panorama_equirectangular.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_billboards.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_billboards_colors.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_dynamic.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_random.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_shapes.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_particles_sprites.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_performance.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_performance_doublesided.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_performance_static.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_postprocessing.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_postprocessing_advanced.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_postprocessing_crossfade.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_postprocessing_dof.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_postprocessing_dof2.html bda2f09c86 Updating code to use Raycaster.setFromCamera() method il y a 10 ans
webgl_postprocessing_glitch.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_postprocessing_godrays.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_rtt.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_sandbox.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_shader.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shader2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shader_lava.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shaders_ocean.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shaders_ocean2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shaders_sky.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shaders_tonemapping.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shaders_vector.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_shading_physical.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_shadowmap.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_shadowmap_performance.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_skinning_simple.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_sprites.html 8eeb69a907 Fixed more examples on iOS. il y a 10 ans
webgl_terrain_dynamic.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgl_test_memory.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_test_memory2.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_trails.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgl_video_panorama_equirectangular.html 2761f1b161 Examples: Added setPixelRatio(). See #5627. il y a 10 ans
webgldeferred_animation.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgldeferred_arealights.html 6f8d6ddd06 remove material.ambient from everything per discussion here: https://github.com/mrdoob/three.js/pull/5741#issuecomment-67893202 il y a 10 ans
webgldeferred_pointlights.html ec3259270c Updated examples that could use PlaneBufferGeometry. il y a 10 ans