| .. |
|
renderables
|
b59ef3649a
Default color for RenderableFace3.
|
%!s(int64=11) %!d(string=hai) anos |
|
shaders
|
c18368973e
Merge branch 'dev' into patch-3
|
%!s(int64=11) %!d(string=hai) anos |
|
webgl
|
a7b2e8ee9a
Support for separate alpha map textures.
|
%!s(int64=11) %!d(string=hai) anos |
|
CanvasRenderer.js
|
fad3d3699c
CanvasRenderer: Ignore CompressedTextures.
|
%!s(int64=11) %!d(string=hai) anos |
|
WebGLRenderTarget.js
|
9d26a2a1a7
WebGLRenderTarget: Added setSize().
|
%!s(int64=12) %!d(string=hai) anos |
|
WebGLRenderTargetCube.js
|
cdfc4f3b8a
Implemented Object.create( *.prototype ) pattern as per discussion in #2080.
|
%!s(int64=13) %!d(string=hai) anos |
|
WebGLRenderer.js
|
f9fd416f65
Update camera uniforms only when really necessary
|
%!s(int64=11) %!d(string=hai) anos |