Olli Etuaho f9fd416f65 Update camera uniforms only when really necessary %!s(int64=11) %!d(string=hai) anos
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renderables b59ef3649a Default color for RenderableFace3. %!s(int64=11) %!d(string=hai) anos
shaders c18368973e Merge branch 'dev' into patch-3 %!s(int64=11) %!d(string=hai) anos
webgl a7b2e8ee9a Support for separate alpha map textures. %!s(int64=11) %!d(string=hai) anos
CanvasRenderer.js fad3d3699c CanvasRenderer: Ignore CompressedTextures. %!s(int64=11) %!d(string=hai) anos
WebGLRenderTarget.js 9d26a2a1a7 WebGLRenderTarget: Added setSize(). %!s(int64=12) %!d(string=hai) anos
WebGLRenderTargetCube.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. %!s(int64=13) %!d(string=hai) anos
WebGLRenderer.js f9fd416f65 Update camera uniforms only when really necessary %!s(int64=11) %!d(string=hai) anos