Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Daniel 36d140d12e disabled undo/redo while scene is playing %!s(int64=10) %!d(string=hai) anos
build 26f31198af Updated builds. %!s(int64=10) %!d(string=hai) anos
docs 2324c4e8c6 Merge pull request #7064 from jee7/master %!s(int64=10) %!d(string=hai) anos
editor 36d140d12e disabled undo/redo while scene is playing %!s(int64=10) %!d(string=hai) anos
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src b9a2372f23 DataTexture clean up. %!s(int64=10) %!d(string=hai) anos
test 1591d5853f added test for CmdSetMaterialValue %!s(int64=10) %!d(string=hai) anos
utils 0dbd4b3ae8 Removed IndexBufferAttribute. Promoted index attribute to BufferGeometry. Maybe .addIndices() instead? %!s(int64=10) %!d(string=hai) anos
.gitignore 472ed080fc Merged changes from master- into dev-branch #17 %!s(int64=10) %!d(string=hai) anos
.npmignore 99d4757bd4 Add NPM support %!s(int64=10) %!d(string=hai) anos
CONTRIBUTING.md 4f903eab24 CONTRIBUTING: Smaller font size for message. %!s(int64=11) %!d(string=hai) anos
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README.md

Undo/Redo for three.js-editor

Goals of this project

The main objective of this project is to bring undo/redo functionality to the three.js-editor.

Other goals include:

  • Preserving the Undo/Redo-history across a browser refresh
  • Providing test cases for the added functionality
  • Providing the user with a visual representation of the Undo/Redo history
  • Providing documentation for the community on how to make additional functionality un-/redoable

Project Page

Live-Demo (editor-only)

Testlab

The project is developed by lxxxvi and dforrer.

And here is the link to the forked repository maintained by mrdoob.