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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8" />
- <script src="../../list.js"></script>
- <script src="../../page.js"></script>
- <link type="text/css" rel="stylesheet" href="../../page.css" />
- </head>
- <body>
- <h1>[name]</h1>
- <div class="desc">Class for loading a [page:Texture texture].</div>
- <h2>Constructor</h2>
- <h3>[name]([page:LoadingManager manager])</h3>
- <div>
- manager — The [page:LoadingManager loadingManager] for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
- </div>
- <div>
- Creates a new [name].
- </div>
- <h2>Properties</h2>
- <h3>.[page:todo crossOrigin]</h3>
- <div>
- default — *null*.<br />
- If set, assigns the *crossOrigin* attribute of the image to the value of *crossOrigin*, prior to starting the load.
- </div>
- <h2>Methods</h2>
- <h3>.load( [page:String url], [page:Function onLoad], [page:Function onProgress], [page:Function onError] )</h3>
- <div>
- url — required<br />
- onLoad — Will be called when load completes. The argument will be the loaded text response.<br />
- onProgress — Will be called while load progresses. The argument will be the XmlHttpRequest instance, that contain .[page:Integer total] and .[page:Integer loaded] bytes.<br />
- onError — Will be called when load errors.<br />
- </div>
- <div>
- Begin loading from url and pass the loaded [page:Texture texture] to onLoad.
- </div>
- <h2>Example</h2>
- <a target="_parent" href="http://threejs.org/examples/#canvas_geometry_earth">canvas_geometry_earth</a>
- <h2>Source</h2>
- [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
- </body>
- </html>
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