Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

gitplus 5953d4232d Editor:Fix determine if colorSpace needs to be modified (#27548) hace 1 año
.github 8738774b90 Update github/codeql-action digest to 012739e (#27439) hace 1 año
build b21c34288e Updated builds. hace 1 año
docs 2e5df1c6b2 document default (#27532) hace 1 año
editor 5953d4232d Editor:Fix determine if colorSpace needs to be modified (#27548) hace 1 año
examples 66aa8ff136 Water2: Fix the error when flowSpeed and other parameters are 0. (#27536) hace 1 año
files db3374bedf Docs/Examples/Manual: Keep focus when clear search input. (#25194) hace 2 años
manual acbf0b0049 Docs: code format and unify `three.js` (#27521) hace 1 año
playground 9272367d11 WebGLBackend (#26581) hace 1 año
src 79621cf906 WebGLCubeMaps: Increase size of internal cube maps. (#27530) hace 1 año
test 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) hace 1 año
utils 8540cef497 Remove deprecated build files (#27507) hace 1 año
.editorconfig f1ba3a32ed Remove indent size from .editorconfig hace 6 años
.eslintrc.json 49f7bf498e Update .eslintrc.json hace 2 años
.gitattributes 5446f535d1 git should handle the line endings hace 7 años
.gitignore faeed757d7 CI: Update sizes message (#25826) hace 2 años
LICENSE ccbe74b333 Update LICENSE (#27476) hace 1 año
README.md 4f65c54d0f fix: grammatical mistakes in README.md (#27024) hace 1 año
SECURITY.md b2f749968d Add security policy (#26204) hace 2 años
icon.png 9760d3d86b Optimize icon image (#23238) hace 3 años
package-lock.json 65db862838 Update devDependencies (non-major) (#27524) hace 1 año
package.json 8540cef497 Remove deprecated build files (#27507) hace 1 año

README.md

three.js

NPM Package Build Size NPM Downloads DeepScan Discord

JavaScript 3D library

The aim of the project is to create an easy-to-use, lightweight, cross-browser, general-purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.

ExamplesDocsManualWikiMigratingQuestionsForumDiscord

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

const width = window.innerWidth, height = window.innerHeight;

// init

const camera = new THREE.PerspectiveCamera( 70, width / height, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( width, height );
renderer.setAnimationLoop( animation );
document.body.appendChild( renderer.domElement );

// animation

function animation( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything goes well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases