Nikos M 5cee8deca6 (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js 10 éve
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cameras 4e05d11d50 CombinedCamera: Fixed Orthographic fov. See #5558. 10 éve
controls ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. 10 éve
curves ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
effects c66ce3467a VREffects: Removed redundant call. /ping @dmarcos 10 éve
exporters 39ebb6181f OBJExporter: Clean up. 10 éve
geometries ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 éve
loaders 5cee8deca6 (three.js issue: #5552) add BinaryTextireLoader.js, RGBELoader.js (plus example), TGALoader.js extends BinaryTextureLoader.js 10 éve
math ec3259270c Updated examples that could use PlaneBufferGeometry. 10 éve
modifiers 61bd3f441c Simplified TessellateModifier. 10 éve
postprocessing 68269fb45e Examples clean up. 11 éve
renderers ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
shaders ab675778a8 Parallax mapping example 11 éve
utils e3b5fdc13a no need to pass removed argument 10 éve
wip ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
AudioObject.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
BlendCharacter.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 éve
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 éve
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 éve
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 éve
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev 10 éve
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 éve
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 éve
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 éve
MarchingCubes.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
Mirror.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 éve
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 éve
PRNG.js 041054283a Messing with a new terrain generator demo. 14 éve
ParametricGeometries.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 éve
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 éve
ShaderSkin.js 04ce05d49c unifying shader names. 11 éve
ShaderTerrain.js 04ce05d49c unifying shader names. 11 éve
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 éve
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 éve
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. 10 éve
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 éve
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 éve
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 éve
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 éve
WaterShader.js ecd0ddd1a1 Set prototype.constructor for all derived classes 10 éve