brason 4d0041d9be CanvasRenderer: typo 10 lat temu
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cameras fe8493157e codestyle fixes 10 lat temu
controls 5c38e6bdd4 Unnecessary parameter 10 lat temu
crossfade fe8493157e codestyle fixes 10 lat temu
curves fe8493157e codestyle fixes 10 lat temu
effects 5f6d4cc80c More VR* clean up. 10 lat temu
exporters fe8493157e codestyle fixes 10 lat temu
geometries 4501d5a51d revert last commit 10 lat temu
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 lat temu
loaders 03b8391b2f Removing MeshFaceMaterial. 10 lat temu
math 1aabcb379c Examples clean up. 10 lat temu
modifiers 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
objects 469c2e39aa Moved ShadowMesh to examples/js/objects by now. 10 lat temu
postprocessing 29eebde86d Remove unnecessary usage of Math.log2, not supported in IE. 10 lat temu
renderers 4d0041d9be CanvasRenderer: typo 10 lat temu
shaders 4fd2c9627f remove stray gamma correction from ToneMapShader. 10 lat temu
utils 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
wip 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
AudioObject.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
BlendCharacter.js 4501d5a51d revert last commit 10 lat temu
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 lat temu
Car.js fe8493157e codestyle fixes 10 lat temu
Cloth.js fe8493157e codestyle fixes 10 lat temu
CurveExtras.js 4501d5a51d revert last commit 10 lat temu
Detector.js fe8493157e codestyle fixes 10 lat temu
ImprovedNoise.js fe8493157e codestyle fixes 10 lat temu
MD2Character.js fe8493157e codestyle fixes 10 lat temu
MD2CharacterComplex.js fe8493157e codestyle fixes 10 lat temu
MarchingCubes.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
Mirror.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
Ocean.js fe8493157e codestyle fixes 10 lat temu
Octree.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
PRNG.js 041054283a Messing with a new terrain generator demo. 14 lat temu
ParametricGeometries.js 4501d5a51d revert last commit 10 lat temu
ShaderDeferred.js 7734866332 fix deferred renderer with new separate uv/uv2 vertex/fragment params. 10 lat temu
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 13 lat temu
ShaderSkin.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 10 lat temu
ShaderTerrain.js e83bf8a30d Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev 10 lat temu
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 13 lat temu
SimplexNoise.js 4501d5a51d revert last commit 10 lat temu
SimulationRenderer.js fe8493157e codestyle fixes 10 lat temu
SkyShader.js 1aabcb379c Examples clean up. 10 lat temu
Sparks.js 4501d5a51d revert last commit 10 lat temu
TypedArrayUtils.js fe8493157e codestyle fixes 10 lat temu
UCSCharacter.js 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 lat temu
WaterShader.js c24855eedf Do not generate mipmaps if render target generateMipmaps is not set. 10 lat temu