Vincent Lark 86f082b95c permute onProgress and onError in TGALoader 10 anos atrás
..
cameras e45d64636d Moved CombinedCamera out of build. 11 anos atrás
controls 61b7c68a03 Updated examples using Projector.(un)projectVector. 10 anos atrás
crossfade a01e7c0bed Updated examples that rely on GeometryUtils.merge. 11 anos atrás
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. 12 anos atrás
effects 295581dc98 VREffect improvements. 11 anos atrás
exporters 91071670f8 small bugfix: Geometry parameters weren't exported 10 anos atrás
geometries 9f69cbc3ac Decals: Code clean up. 11 anos atrás
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too 11 anos atrás
loaders 86f082b95c permute onProgress and onError in TGALoader 10 anos atrás
math f4ce69bc98 Updated examples with API changes. 11 anos atrás
modifiers f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
postprocessing 68269fb45e Examples clean up. 11 anos atrás
renderers 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. 10 anos atrás
shaders ab675778a8 Parallax mapping example 10 anos atrás
utils d5c57ee8f9 Moved BufferGeometryUtils.fromGeometry to BufferGeometry. See #4835. 11 anos atrás
wip fce86cbbda Added PlaneBufferGeometry. 11 anos atrás
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() 11 anos atrás
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any 11 anos atrás
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. 11 anos atrás
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. 11 anos atrás
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 anos atrás
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
Detector.js d7b445d0de browserify Detector.js 11 anos atrás
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 anos atrás
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 anos atrás
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 anos atrás
Mirror.js 90ab0b70bf Polyfill for Math.sign(). 11 anos atrás
Ocean.js 8eeb0d5bbd Examples improvements. 11 anos atrás
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() 11 anos atrás
PRNG.js 041054283a Messing with a new terrain generator demo. 14 anos atrás
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 anos atrás
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 anos atrás
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 anos atrás
ShaderSkin.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderTerrain.js 04ce05d49c unifying shader names. 11 anos atrás
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 anos atrás
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 anos atrás
SimulationRenderer.js cf6d41b320 Better for loop for SimulationRenderer 11 anos atrás
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example 11 anos atrás
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 anos atrás
TypedArrayUtils.js 21322b785f Added performance improvement ideas 11 anos atrás
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter 11 anos atrás
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! 11 anos atrás