alteredq e4b75f1c8d Merged greggman's offset camera pull request. hace 14 años
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js 2860731edb Updated 3D Text Geometry and example hace 14 años
models 38ac2817a0 Added morphtargets animation example. hace 14 años
obj 023024f520 Updated Blender scene exporter to output proper JSON. Changed OBJ converter to dump less digits for floats. hace 15 años
scenes d7ec2be764 Added embedded ascii JSON meshes to SceneLoader. hace 15 años
sounds 7415759392 Added 3d sound support plus example. hace 15 años
textures 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
canvas_camera_orthographic.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_birds.html e87caabbf8 Removed `__styleString` and `updateStyleString` out of THREE.Color. hace 15 años
canvas_geometry_cube.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_earth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_panorama.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_panorama_fisheye.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_geometry_terrain.html ae327f8ba1 Fixed link in terrain example. (thx joshuali) hace 15 años
canvas_geometry_text.html d2cbf83dd3 Merged zz85's 3d text pull request, cleaned up THREE.Text code. hace 14 años
canvas_interactive_cubes.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). hace 14 años
canvas_interactive_cubes_tween.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_interactive_particles.html eecf9d0bc6 Made canvas interactive particles rendering in Firefox more consistent with Chrome. hace 14 años
canvas_interactive_voxelpainter.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). hace 14 años
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_materials_depth.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_materials_normal.html 7480fb69cd Updated README examples. hace 15 años
canvas_materials_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_particles_random.html c1ce040781 Updated Projector's Particle handling (it wasn't using hierarchy). hace 15 años
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js hace 15 años
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. hace 15 años
canvas_performance.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
canvas_sandbox.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
misc_camera_path.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. hace 14 años
misc_camera_roll.html dc0880ee12 Updated PathCamera to use easing for look (thanks to mrdoob). hace 14 años
misc_camera_trackball.html 74ab78a6e2 build including TrackballCamera hace 14 años
misc_lights_test.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
misc_lookat.html 45a7df8f95 Fixed lookAt example. hace 15 años
misc_materials_multimaterials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
misc_sound.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. hace 15 años
misc_ubiquity_test.html bdbf1f78c5 Synced with mrdoob's branch. hace 15 años
webgl_collisions_box.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_collisions_mesh.html f221b853b7 Refactoring and optimizations in collision system and examples. hace 15 años
webgl_collisions_normal.html e2b8dbf285 Merging with drojdjou's branch. hace 15 años
webgl_collisions_primitives.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_collisions_reaction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_collisions_terrain.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_collisions_trigger.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_flycamera_earth.html 7713f5cb9c Added autoForward option to FlyCamera. hace 15 años
webgl_geometries.html b18b6f9fbe Added Trident to Geometry example. Found out that handling scene.objects from API wise is a bit confusing (childs are there too). hace 15 años
webgl_geometry_blenderexport_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_geometry_colors.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_geometry_dynamic.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. hace 14 años
webgl_geometry_hierarchy.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_geometry_hierarchy2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_geometry_large_mesh.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_geometry_minecraft.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. hace 15 años
webgl_geometry_minecraft_ao.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. hace 15 años
webgl_geometry_terrain.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. hace 15 años
webgl_geometry_terrain_fog.html 35344be4ec Changed QuakeCamera to have framerate independent movement and look speed. hace 15 años
webgl_hdr.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_interactive_cubes.html 087066524a Added boundingSphere check for Meshes in Ray ( improving performance considerably). hace 14 años
webgl_interactive_voxelpainter.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_lights_pointlights.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_lines_colors.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. hace 15 años
webgl_lines_sphere.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_lines_splines.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_lod.html 3bc9f48c2f src/animation ⟶ src/extras/animation hace 15 años
webgl_materials.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cars.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cars_anaglyph.html c8dee063f6 Fixed cars anaglyph example. hace 14 años
webgl_materials_cars_camaro.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cars_camaro_crosseyed.html 7c68d1734f Simplified CrosseyedWebGLRenderer: using viewports instead of FBOs. hace 14 años
webgl_materials_cubemap.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cubemap_balls_reflection.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cubemap_balls_reflection_anaglyph.html 11e9b06344 Cleaned anaglyph examples code. Unfortunately it doesn't work nicely with multipass... hace 14 años
webgl_materials_cubemap_balls_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cubemap_balls_refraction_crosseyed.html 71de557220 Fixed cross-eyed examples lib links. hace 14 años
webgl_materials_cubemap_escher.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_cubemap_refraction.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_grass.html d30220390a More tweaks to grass example. Less texture resolution, same result. hace 15 años
webgl_materials_normalmap.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_materials_normalmap2.html 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. hace 15 años
webgl_materials_shaders.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_shaders_fresnel.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_texture_filters.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_materials_video.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_morphtargets.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_morphtargets_horse.html 38ac2817a0 Added morphtargets animation example. hace 14 años
webgl_multiple_canvases_complex.html e4b75f1c8d Merged greggman's offset camera pull request. hace 14 años
webgl_multiple_canvases_grid.html e4b75f1c8d Merged greggman's offset camera pull request. hace 14 años
webgl_objconvert_test.html f104182458 Added handling of texture repeat and offset to WebGLRenderer. hace 14 años
webgl_panorama_equirectangular.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_particles_billboards.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_particles_billboards_colors.html 6bee6c3972 Added AnaglyphWebGLRenderer. hace 14 años
webgl_particles_dynamic.html d8c3c92fc9 Added dynamic particles demo. hace 14 años
webgl_particles_random.html 6bee6c3972 Added AnaglyphWebGLRenderer. hace 14 años
webgl_particles_sprites.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_performance.html bd2d39ac6b Fixed broken examples. hace 15 años
webgl_postprocessing.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_postprocessing_dof.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_ribbons.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_rtt.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_sandbox.html e5e4ff79ee Fixed Vector3::setRotationFromMatrix hace 15 años
webgl_scene_test.html 614925336d Added support for empty objects and meshes without geometries to Blender scene exporter and SceneLoader. hace 15 años
webgl_scene_test_blender.html aac5b6117b Refactored SceneLoader. hace 15 años
webgl_shader.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_shader2.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_shader_lava.html 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) hace 15 años
webgl_sprites.html 7361be39df WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne) hace 15 años
webgl_stencil.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. hace 15 años
webgl_stencilLensFlare.html b56600a54e Added .castShadow to DirectionalLight and check this in the renderStencilShadow function in WebGLRenderer. castShadow is set to false by default. Updated examples. hace 15 años
webgl_trackballcamera_earth.html 272d23c7a5 Disabled ambient light in trackball Earth example (to get rid of clouds in unlit part of the globe). hace 14 años