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cameras
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fe8493157e
codestyle fixes
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10 lat temu |
controls
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a577982c08
Merge pull request #6204 from valette/patch-4
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10 lat temu |
crossfade
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fe8493157e
codestyle fixes
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10 lat temu |
curves
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fe8493157e
codestyle fixes
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10 lat temu |
effects
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d4269377e0
VREffect: Now using renderer.getSize(). See #6298.
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10 lat temu |
exporters
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fe8493157e
codestyle fixes
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10 lat temu |
geometries
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4501d5a51d
revert last commit
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10 lat temu |
libs
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3a0a43137d
PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too
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11 lat temu |
loaders
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
math
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1aabcb379c
Examples clean up.
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10 lat temu |
modifiers
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
objects
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469c2e39aa
Moved ShadowMesh to examples/js/objects by now.
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10 lat temu |
postprocessing
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29eebde86d
Remove unnecessary usage of Math.log2, not supported in IE.
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10 lat temu |
renderers
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f3d48d072b
Reverted to console.log() in renderer constructors. See #6287.
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10 lat temu |
shaders
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0bfa311159
NormalDisplacementShader: fix calculation of reflection vector; fix example
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10 lat temu |
utils
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
wip
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
AudioObject.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
BlendCharacter.js
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4501d5a51d
revert last commit
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10 lat temu |
BlendCharacterGui.js
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4b456f8852
SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples.
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11 lat temu |
Car.js
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fe8493157e
codestyle fixes
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10 lat temu |
Cloth.js
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fe8493157e
codestyle fixes
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10 lat temu |
CurveExtras.js
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4501d5a51d
revert last commit
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10 lat temu |
Detector.js
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fe8493157e
codestyle fixes
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10 lat temu |
ImprovedNoise.js
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fe8493157e
codestyle fixes
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10 lat temu |
MD2Character.js
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fe8493157e
codestyle fixes
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10 lat temu |
MD2CharacterComplex.js
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fe8493157e
codestyle fixes
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10 lat temu |
MarchingCubes.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
Mirror.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
Ocean.js
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fe8493157e
codestyle fixes
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10 lat temu |
Octree.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
PRNG.js
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041054283a
Messing with a new terrain generator demo.
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14 lat temu |
ParametricGeometries.js
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4501d5a51d
revert last commit
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10 lat temu |
ShaderDeferred.js
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197fc4cb34
Miscellaneous cleanup
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10 lat temu |
ShaderGodRays.js
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774fa4ae04
Added workaround for ANGLE bug in godrays example.
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13 lat temu |
ShaderSkin.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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10 lat temu |
ShaderTerrain.js
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e83bf8a30d
Merge branch 'phong_diffuseColor' of https://github.com/bhouston/three.js into dev
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10 lat temu |
ShaderToon.js
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36d2494d59
Renamed nWorld => worldNormal in shaders.
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12 lat temu |
SimplexNoise.js
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4501d5a51d
revert last commit
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10 lat temu |
SimulationRenderer.js
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fe8493157e
codestyle fixes
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10 lat temu |
SkyShader.js
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1aabcb379c
Examples clean up.
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10 lat temu |
Sparks.js
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4501d5a51d
revert last commit
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10 lat temu |
TypedArrayUtils.js
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fe8493157e
codestyle fixes
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10 lat temu |
UCSCharacter.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |
WaterShader.js
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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10 lat temu |