Neil Gatenby 7cd6aa3761 Fix typo in Box3.html 8 éve
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interpolants 1d3a3e1a99 Removing excess div closing tag in QuaternionLinearInterpolant 8 éve
Box2.html c53ea9e24d Spelling and minor corrections 8 éve
Box3.html 7cd6aa3761 Fix typo in Box3.html 8 éve
Color.html 1318a312eb fixed bad merge 8 éve
Cylindrical.html 7915d1a99c Updated Spherical and Cylindrical docs 8 éve
Euler.html ba1d14ecb1 Euler docs. Correct and simplify. 8 éve
Frustum.html 0c8cc33f88 Updated Frustum doc 8 éve
Interpolant.html dd3ab55b3c Created documentation for Maths / Interpolants (#10049) 8 éve
Line3.html 46829a0530 Fixed minor errors 8 éve
Math.html a264642204 Math: Renamed nearestPowerOfTwo() to floorPowerOfTwo() and nextPowerOfTwo() to ceilPowerOfTwo(). See 31e8e610b6ad86aca97c24c71fd4ebc6b5bfa259 8 éve
Matrix3.html 5eaed78da0 Texture rotation: restore rotation property 8 éve
Matrix4.html 380e8459f7 Fix sign in Matrix4 docs 8 éve
Plane.html e45bb7acc8 Specifying normal should be unit length in Plane docs 8 éve
Quaternion.html f449e685cd Fixed minor typos and syntax errors 8 éve
Ray.html c53ea9e24d Spelling and minor corrections 8 éve
Sphere.html c53ea9e24d Spelling and minor corrections 8 éve
Spherical.html ac3d094dd2 Updated Vector2 doc 8 éve
Triangle.html c53ea9e24d Spelling and minor corrections 8 éve
Vector2.html 09ca0ddddc Texture rotation: fix transformUV() 8 éve
Vector3.html 4ecdc768be Fixed minor errors 8 éve
Vector4.html 40c3341122 Vector2/3/4: avoid divide-by-zero 8 éve